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Releases: AdrielHercules/hvr-simulator

HVRSimulator 2.0.0

08 Jun 19:55
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Added

  • Added Assembly Definition to Hurricane's code.

Changed

  • Now hexabody integration comes as a separate unity package inside the HVRSimulator package.

Fixed

  • Fixed grabbables sometimes getting stuck in your hand.

How to update (!)

This version contains breaking changes. Please, follow the instructions in #How To Install.

HVRSimulator 1.5.3

31 Mar 10:37
44630e5
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Added

  • Support for slowing down hand movement/rotation by pressing shift to HVRHandsSimulator (configurable).

Changed

  • Made button simulation more robust.
  • General code cleanup.

HVRSimulator 1.5.2

19 Mar 16:10
1260c5a
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Changed

  • Increased default body rotation speed.

Fixed

  • Body rotation stuttering.
  • Camera vertical movement now updates in LateUpdate to avoid stuttering.

HVRSimulator 1.5.1

15 Mar 19:41
b68cbd7
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Fixed

  • UI not working for the right hand.

HVRSimulator 1.5

15 Mar 17:48
5976fd9
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Added

  • Support for interacting with UI.

Changed

  • Rewrote the button simulation, now correctly running across the entire Hurricane Framework.
  • Cleaned up the implementation of finger curling to improve performance.

Fixed

  • Buttons (A,B, Joystick press) not working correctly.

HVRSimulator 1.4.1

30 Jan 12:23
421a0c4
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Fixed

  • Compiler errors in Unity 2019 by removing IDE0090 syntax sugar.

HVRSimulator 1.4

28 Jan 18:30
ff807c1
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Fixed

  • Compiler errors when using old input system.

HVRSimulator 1.3

02 Nov 19:02
3e4d22e
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Changed

  • Namespace changed to HurricaneVRExtensions.Simulator.
  • General code cleanup.

Fixed

  • AutoResolveDependencies not finding the hexabody dependencies.

How to update from 1.2.0

Package root folder has been changed to HurricaneVRExtensions/Simulator to better match Hurricane's folder naming. Ensure to remove the old simulator folder at HurricaneExtensions/Simulator.