Releases: AdrielHercules/hvr-simulator
Releases · AdrielHercules/hvr-simulator
HVRSimulator 2.0.0
Added
- Added Assembly Definition to Hurricane's code.
Changed
- Now hexabody integration comes as a separate unity package inside the HVRSimulator package.
Fixed
- Fixed grabbables sometimes getting stuck in your hand.
How to update (!)
This version contains breaking changes. Please, follow the instructions in #How To Install.
HVRSimulator 1.5.3
Added
- Support for slowing down hand movement/rotation by pressing shift to
HVRHandsSimulator
(configurable).
Changed
- Made button simulation more robust.
- General code cleanup.
HVRSimulator 1.5.2
Changed
- Increased default body rotation speed.
Fixed
- Body rotation stuttering.
- Camera vertical movement now updates in
LateUpdate
to avoid stuttering.
HVRSimulator 1.5.1
Fixed
- UI not working for the right hand.
HVRSimulator 1.5
Added
- Support for interacting with UI.
Changed
- Rewrote the button simulation, now correctly running across the entire Hurricane Framework.
- Cleaned up the implementation of finger curling to improve performance.
Fixed
- Buttons (A,B, Joystick press) not working correctly.
HVRSimulator 1.4.1
Fixed
- Compiler errors in Unity 2019 by removing IDE0090 syntax sugar.
HVRSimulator 1.4
Fixed
- Compiler errors when using old input system.
HVRSimulator 1.3
Changed
- Namespace changed to
HurricaneVRExtensions.Simulator
. - General code cleanup.
Fixed
AutoResolveDependencies
not finding the hexabody dependencies.
How to update from 1.2.0
Package root folder has been changed to HurricaneVRExtensions/Simulator
to better match Hurricane's folder naming. Ensure to remove the old simulator folder at HurricaneExtensions/Simulator
.