A sample HoloLens app that uses spatial mapping to automatically place holograms within a room. This sample uses the HoloToolkit for Unity. This is the completed version (with modifications in profress) of the Holograms 230 tutorial from the Holographic Academy, which walks developers through a complete sample project, built in Unity, that demonstrates:
- Scanning a room to create a spatial mesh
- Importing the spatial mesh within the Unity editor
- Visualizing the spatial mesh
- Processing the spatial mesh to find planes (e.g. walls, floor, ceiling, etc)
- Testing the placement of holograms based on the processed planes
- Occluding holograms based on the real world spatial mesh
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