This engine was designed to simplify creating games on javascript.
No external libraries are used for drawing, no TypeScript, and it is easy to use and debug.
Advantages:
- OPP modular structure.
- Webgl 1 under the hood, wide browser support.
- Webgl blend effects.
- Tilemaps with tilesets support from Tiled editor.
- Unlimited size tilesets. 800x800 cells, with 16x16 pixels [example] (https://codepen.io/yaalfred/pen/zYegGGb)
- Frame animations for sprites and tiles.
- Spine 2d skeletal animation as a plugin.
- Collisions for tiles and objects.
- Boundary drawing as a debug option.
Tilemaps support:
- Only JSON format (.tmj) is supported, not XML (.tmx)!
- Animated tiles.
- Tiles boundaries(dot/ellipse/polygon)
How to run examples:
- npm i
- npm start
- visit localhost:9000
API docs and tutorials: jsge.reslc.ru
github: https://github.com/ALapinskas/jsge
issues: https://github.com/ALapinskas/jsge/issues
npm: https://www.npmjs.com/package/jsge
Feedback and Questions:
https://discord.com/channels/1246373335202398268