Hello, I'm a guy who enjoys graphics programming.
- OptiDice: 3D Physics-based dice app for WearOS watches made in Godot
- Penumbra: Rederer with a simple API made with BGFX. Could support Vulkan later on
- EcLang: Node tree definition language and C++ library to compile/decompile/work with it.
- pnmbrs: Rust version of Penumbra with C++ bindings made with WGPU
- Occlusion: Modular Game Engine made with Penumbra in C++
- Seload: SO and DLL hot-reloading library
- Selei: CLI Utility for game development in Occlusion
- My favorite programming language is C++
- I enjoy learning about computer graphics and low-level programming
- I'm a Linux user
- I'm fluent in English and Spanish