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Scripting request: AI Drones in range 33 #30
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I will work on implementing that basically in the same way as it is currently in the ATRM. Just some ideas to get started
before working on it, I'd be good to brainstorm a bit about the design first, then get it Neck-approved, then we implement |
A.I. Fighter Drones Request: Listing: Type; Loadout; Country / Skin; Reaction Distance
All types should be spawnable in either a single-, a two- or a four-ship group. We need those spawnable A.I. drone groups in other Ranges as well, in order to be able to have multiple blue flights from multiple squadrons train BVR DACT against A.I. in different Ranges simultaneously. I'd furthermore like to request to install minimum one, better more, Ranges where BFM and ACM can be practiced. That in total would be a significant and long desired improvement over ATRM and a really helpful air combat training infrastructure. |
Randomized Types and Loadouts are a good idea but should not be the only option. |
Thanks for the detailed feedback, fantastic work! As I wrote, I'd request the templates to be placed in the ME (not written here by text) and set to late activation, if at all possible. Once we have the templates, using all (or some) of them in other ranges is super easy, but I suggest to create the design and implementation for Range 33 first of all. Once we have that, copying that over to other ranges will be super easy with just a few clicks. So please lets keep this issue #30 reserved for one range and talk about more ranges with this functionality later/at another place. that said, I agree fully with you on all the other points you made:
we could make the spawing procedure like this: F10menu / Range Control / Range 33: ------Spawn (insert name of template) so the user would have to click 3 times to select template, x-ship, close or far away all we'd have to do is define a close and far away area (see my point above with a late activated unit who's route is a polygon also AI drones will not leave the range boundary ofc |
fully agree. randomization is just one of the available options |
ofc, instead of choosing BVR WVR based on the template, the spawn distance can already be decided, as you suggest, one click less for the user. |
Here is just my extra opinion for discussion: If possible, please consider adding one more extra group with ECM constantly enabled for basic A2A training in ECM environment. |
if at all possible I'd love to also have the possibility to have unaware AI like transport or drones (MQ-1) rather than opponent. I'd also love to see training against cruise missiles, launched from big soviet bombers but I don't know if the ranges are big enough for that. |
absolutley! Fantastic idea |
Happy with all suggestions for AI drones in range 31, and as long as @132nd-Entropy are able to implement them it is great! (Note that using AI drones should be a secondary option. We aim to train and fly against each other as our primary option in the wing) |
I can place the groups in the .miz when I am back from vacation. |
Added following templates set as late activation now: (names in .miz as indicated below). All set with CAP as task (not sure if it will matter for scripting their behaviour?). All AC set as veteran (for now) BVR: BFM/ACM: |
fantastic thank you so much! |
First Iteration Done, the BVR templates are in. You can (for now) request a 2 ship or 4 ship out of the BVR targets. |
@132nd-Entropy
Request support to scripting to implement drones in range 33 (loosely based on AI drones in MOA 1 on ATRM:
132nd-vWing/ATRM#113
132nd-vWing/ATRM#125).
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