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Allow config save in DKWolf for controller mappings.
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10yard committed Apr 17, 2021
1 parent 3d31760 commit 8b01b30
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Showing 4 changed files with 3 additions and 273 deletions.
267 changes: 0 additions & 267 deletions dkwolf/changes/config.cpp

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2 changes: 1 addition & 1 deletion dkwolf/changes/mame.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -289,7 +289,7 @@ ui_manager* mame_machine_manager::create_ui(running_machine& machine)

machine.add_notifier(MACHINE_NOTIFY_RESET, machine_notify_delegate(&mame_machine_manager::reset, this));

//10yard - Hide test during startup
//10yard - Hide text during startup
//m_ui->set_startup_text("Initializing...", true);

return m_ui.get();
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Binary file modified dkwolf/dkwolf.exe
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7 changes: 2 additions & 5 deletions dkwolf/readme.txt
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Expand Up @@ -10,9 +10,9 @@
' `-' / | | \ . ' `-' | | | ' `-' / Donkey Kong Arcade Frontend
`.__,' (___ ) (___) `.__.'_. (___) `.__.' by Jon Wilson

----------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------
Notes on DKWolf
----------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------

DKWolf is a custom build of WolfMAME (v0.196) built for DKAFE which supports only Donkey Kong drivers.
It a lightweight emulator less than 15mb size.
Expand All @@ -38,9 +38,6 @@ The changes are:
removed ROM loading messages
changed missing ROM error to show message "ROM file was not found. Please check DKAFE configuration".

emu/config.cpp
remove save of config files

emu/video.h
Increase the max frameskip so we can more quickly skip the dk intro scene when user presses jump button.

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