NOTE: Breaking Change
Warning
Previously, if you did not specify a scaling mode at the top of your game script, the "Umineko Steam release scaling mode" was the default. This default would cause graphical issues on some (most?) games - (See #17 where Umineko Saku 2019 had graphical issues on v3.0.2 and below).
In this release, the default is now changed to "FULL" scaling mode, which will allow more games to work without specifying scaling options, but may cause problems if you relied on the old scaling behavior.
For additional information on how the scaling options work, see the "Scaling Options" in the README.md
What's Changed
- Make '2x nscripter scaling' mode the default, and document it by @drojf in #18
- Also see #17 for more details
Developer Changes
- Github Actions Build Change: Use MacOS 11 instead of 10.15 as 10.15 is depreciated
Full Changelog: v3.0.2...v4.0.0