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This is a simple 3D physics engine. Uses OpenGL to render stuff, and uses verlet integration to solve the physics. Uses Dear ImGui for the user interfaces.

Some additional features include:

  • Entity editor
  • Model loading and browsing
  • Debug menu

enginescreenshot

Controls/How to Use:

Q to toggle mouse lock Esc to close

First load a model using the model loader, then you can insert entities using the debug menu. Select the model by entering the appropriate ID.

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