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Failed to load PulseAudio.plugin in iTunes #4
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On 12/12/2011 02:02 AM, thaliahuj wrote:
I guess you didn't run the fixup scripts that do all the ugly relocation Daniel |
Where is the fixup scripts? |
I build source code by "https://github.com/zonque/PulseAudioOSX/wiki/Building-from-source" |
On 12/12/2011 02:54 AM, thaliahuj wrote:
Well, in the git: https://github.com/zonque/PulseAudioOSX/blob/master/deploy/fixup_framework.sh The whole issue around making such libraries work on OSX is a huge mess, Daniel |
On 12/12/2011 02:58 AM, thaliahuj wrote:
Hmm. If you called deploy.sh, the fixup script should have been called |
Is it right that I compile PulseAudio.plugin in Xcode ? |
run ./deploy.sh error: ** BUILD FAILED ** The following build commands failed: |
run ./bootstrap_machine.sh Error: Port json-c; not found |
On 12.12.11 04:52, thaliahuj wrote:
Ah. Someone posted a patch to fix this recently, but I forgot to apply Daniel |
Could you provide an install package to me ? |
Dear Daniel, Thanks for your reply. I had succeeded to compile install package at another computer. Now I have a new issue how to use PulseAudio.plugin in iTunes. BR, |
Dec 9 11:16:37 lizxmatoiMac iTunes[4565]: Error loading /Library/Audio/Plug-Ins/HAL/PulseAudio.plugin/Contents/MacOS/PulseAudio: dlopen(/Library/Audio/Plug-Ins/HAL/PulseAudio.plugin/Contents/MacOS/PulseAudio, 262): Symbol not found: _json_object_array_add\n Referenced from: /Library/Frameworks/PulseAudio.framework/Contents/MacOS/lib/libpulse.0.dylib\n Expected in: flat namespace\n in /Library/Frameworks/PulseAudio.framework/Contents/MacOS/lib/libpulse.0.dylib
Dec 9 11:16:37 lizxmatoiMac iTunes[4565]: Cannot find function pointer New_PAHAL_PlugIn for factory 45F4645C-E875-4364-9296-95837C4B7292 in CFBundle/CFPlugIn 0x21a4e50 </Library/Audio/Plug-Ins/HAL/PulseAudio.plugin> (bundle, not loaded)
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