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GetNodeBalancerStats200Response.md

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GetNodeBalancerStats200Response

Properties

Name Type Description Notes
Data Pointer to GetNodeBalancerStats200ResponseData [optional]
Title Pointer to string The title for the statistics generated in this response. [optional]

Methods

NewGetNodeBalancerStats200Response

func NewGetNodeBalancerStats200Response() *GetNodeBalancerStats200Response

NewGetNodeBalancerStats200Response instantiates a new GetNodeBalancerStats200Response object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewGetNodeBalancerStats200ResponseWithDefaults

func NewGetNodeBalancerStats200ResponseWithDefaults() *GetNodeBalancerStats200Response

NewGetNodeBalancerStats200ResponseWithDefaults instantiates a new GetNodeBalancerStats200Response object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetData

func (o *GetNodeBalancerStats200Response) GetData() GetNodeBalancerStats200ResponseData

GetData returns the Data field if non-nil, zero value otherwise.

GetDataOk

func (o *GetNodeBalancerStats200Response) GetDataOk() (*GetNodeBalancerStats200ResponseData, bool)

GetDataOk returns a tuple with the Data field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetData

func (o *GetNodeBalancerStats200Response) SetData(v GetNodeBalancerStats200ResponseData)

SetData sets Data field to given value.

HasData

func (o *GetNodeBalancerStats200Response) HasData() bool

HasData returns a boolean if a field has been set.

GetTitle

func (o *GetNodeBalancerStats200Response) GetTitle() string

GetTitle returns the Title field if non-nil, zero value otherwise.

GetTitleOk

func (o *GetNodeBalancerStats200Response) GetTitleOk() (*string, bool)

GetTitleOk returns a tuple with the Title field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTitle

func (o *GetNodeBalancerStats200Response) SetTitle(v string)

SetTitle sets Title field to given value.

HasTitle

func (o *GetNodeBalancerStats200Response) HasTitle() bool

HasTitle returns a boolean if a field has been set.

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