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Hit range - OS vs AoS #337

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Chameleonhider opened this issue Jan 14, 2015 · 0 comments
Closed

Hit range - OS vs AoS #337

Chameleonhider opened this issue Jan 14, 2015 · 0 comments
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AoSβ compatibility bug some feature is broken

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@Chameleonhider
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I did some testing a couple days before. AoS can hit blocks (and maybe even players) at distances about 135-140 blocks. OS hits only about 128-129 blocks. I believe that limiting hit range does not decrease cheating, maybe even makes it more obvious at times.
*I did waste lots of ammo
*I used OS .012b, AoS .75, Pysnip (none had source modified or ran scripts influencing hit range)

@VelocityRa VelocityRa added bug some feature is broken AoSβ compatibility labels Nov 6, 2016
@yvt yvt closed this as completed in 1e32f6d Nov 11, 2016
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Labels
AoSβ compatibility bug some feature is broken
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