🎮️ Name of the game: Grab Fruits!
👥 Stakeholders:
- Timeline: Needs to built within 5 working days from the request
- Budget: None
This is a simple game. A player is expected to collect as many fruits as possible without touching spiders.
I create this game only to learn how to build a web application with JavaScript and Phaser 3. Monetization is not under concern for now.
The main character lives in a small town. In this town, there is a big mountain and a big tree. She loves taking fruits that are fallen down from the biggest tree in this town.
In this game, she takes apples, bananas, and pineapple that falls from the tree. Sometimes, spiders fall along with fruits. She hates spiders, so a player needs to avoid touching spiders. If a player touches a spider, the game will be over.
In this project, the developer implements Phaser 3 Library to build the platform game
The main character is able to run, jump and double jump in the field
Collect username and set it with their scores to the API. Show the top 5 scorers' name and their scores in the score view.
- A girl (the main character)
- Spiders (enemy)
- The mission is to grab as many fruits as possible without touching a spider
- If the main character touches a fruit, a player will get 70 points for a fruit
- In this score view, the top 5 scorers show
- A player can choose the easy, normal, or hard mode that has different speed of showing enemies and fruits
- Fruits: apples, bananas, pineapples
- A big tree with some fruits
- Platforms: there are several small blocks that the main character can jump on
- Background images: In the background, there are green grasses, trees, and a mountain. Parallax design is applied to them
- Illustrations for the main character, spiders, fruits: use free stock illustrations
- Background images: some of them are used free stock materials, and others are created by the designer
- Click sounds, back music: use free stock materials
- The main character: apply animations for its idle, run, and jump