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attrs.rs
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#![allow(non_camel_case_types)]
use std::borrow::Cow;
use bevy_asset::Handle;
use bevy_color::Color;
use bevy_render::render_resource::encase::private::RuntimeSizedArray;
use bevy_render::view::Visibility;
use bevy_text::{BreakLineOn, Font, JustifyText};
use bevy_transform::components::Transform;
use bevy_ui::{
AlignContent, AlignItems, AlignSelf, BackgroundColor, BorderColor, Direction, FlexDirection,
FlexWrap, GridAutoFlow, GridPlacement, GridTrack, JustifyContent, JustifyItems, JustifySelf,
Outline, OverflowAxis, PositionType, RepeatedGridTrack, Val, ZIndex,
};
use bevy_utils::tracing::warn;
use glam::{Quat, Vec3};
use rxy_core::{
attrs_fn_define, define_attr_get_fn, impl_index_for_tys, AttrIndex, ElementAttrType,
ElementAttrUntyped, RendererNodeId, RendererWorld,
};
pub use crate::prelude::no_preclude::ALL_ATTRS;
use crate::{all_attrs, BevyRenderer, ElementStyleEntityExt, TextStyledElementEntityWorldMutExt};
macro_rules! common_attrs_fn_define {
($($attr:ident)*) => {
impl_index_for_tys! {
$($crate::all_attrs::$attr)*
}
pub const COMMON_ATTRS: &'static [&'static dyn rxy_core::ElementAttrUntyped<$crate::BevyRenderer>] = &[
$(&$crate::all_attrs::$attr,)*
];
attrs_fn_define! {
renderer = $crate::BevyRenderer;
name = CommonAttrs;
attrs = [
$({
name = $attr,
ty = all_attrs::$attr
})*
]
}
};
}
#[macro_export]
macro_rules! element_attrs_fn_define {
(
$(
[$element:ident]
attrs = [
$($attr:ident)*
]
)*
) => {
paste::paste!{
impl_index_for_tys! {
index_start = (COMMON_ATTRS.len() as AttrIndex);
types = [
$(
$([<$element _attrs>]::$attr)*
)*
]
}
pub mod no_preclude {
pub const ALL_ATTRS: &'static [&'static [&'static dyn rxy_core::ElementAttrUntyped<super::BevyRenderer>]] = &[
super::COMMON_ATTRS,
&[
$(
$(&super::[<$element _attrs>]::$attr,)*
)*
]
];
}
$(
attrs_fn_define! {
renderer = BevyRenderer;
name = [<$element Attrs>];
element = $element;
attrs = [
$({
name = $attr,
ty = [<$element _attrs>]::$attr
})*
]
}
impl_attrs_for_element_type! {
renderer = BevyRenderer;
element = $element;
attrs = [
$($attr)*
]
}
)*
}
};
}
common_attrs_fn_define! {
// class
name
z_index
bg_color
border_left
border_right
border_top
border_bottom
border_color
display
position_type
overflow_x
overflow_y
direction
left
right
top
bottom
width
height
min_width
min_height
max_width
max_height
margin_left
margin_right
margin_top
margin_bottom
padding_left
padding_right
padding_top
padding_bottom
aspect_ratio
align_items
justify_items
align_self
justify_self
align_content
justify_content
flex_direction
flex_wrap
flex_grow
flex_shrink
flex_basis
column_gap
row_gap
visibility
translation
rotation
scale
text_color
font_size
text_linebreak
text_align
font
outline_width
outline_offset
outline_color
grid_auto_flow
grid_template_rows
grid_template_columns
grid_auto_rows
grid_auto_columns
grid_row
grid_column
}
define_attr_get_fn!(BevyRenderer);
// #[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
// pub struct class;
//
// impl ElementAttrType<BevyRenderer> for class {
// type Value = Cow<'static, str>;
//
// const NAME: &'static str = stringify!(class);
//
// fn update_value(
// _world: &mut RendererWorld<BevyRenderer>,
// _node_id: RendererNodeId<BevyRenderer>,
// _value: impl Into<Self::Value>,
// ) {
// // todo:
// // let value = value.into();
// // handle_classes(context, value.as_ref());
// // if !context.entity_extra_data().interaction_classes.is_empty()
// // && !world.contains::<Interaction>()
// // {
// // world.insert(Interaction::default());
// // }
// }
// }
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct name;
impl ElementAttrType<BevyRenderer> for name {
type Value = Cow<'static, str>;
const NAME: &'static str = stringify!(name);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.insert(bevy_core::Name::new(value.into()));
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct z_index;
impl ElementAttrType<BevyRenderer> for z_index {
type Value = ZIndex;
const NAME: &'static str = stringify!(z_index);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.insert(value.into());
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct bg_color;
impl ElementAttrType<BevyRenderer> for bg_color {
type Value = Color;
const NAME: &'static str = stringify!(bg_color);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.insert(BackgroundColor(value.into()));
// let entity = world.id();
// context.commands.add(move |world| {
// let entity_mut = world.entity_mut(entity);
// match value.into() {
// UiTexture::Color(color) => {
// entity_mut.insert(BackgroundColor(color));
// entity_mut.remove::<(
// UiImage,
// UiImageSize,
// Handle<TextureAtlas>,
// UiTextureAtlasImage,
// )>();
// }
// UiTexture::Image {
// color,
// flip_x,
// flip_y,
// image: image_handle,
// } => {
// entity_mut.insert((
// BackgroundColor(color),
// UiImage {
// texture: image_handle,
// flip_y,
// flip_x,
// },
// UiImageSize::default(),
// ));
// context
// .entity_mut
// .remove::<(Handle<TextureAtlas>, UiTextureAtlasImage)>();
// }
// UiTexture::Atlas {
// flip_y,
// flip_x,
// color,
// index,
// atlas,
// } => {
// entity_mut.insert((
// BackgroundColor(color),
// atlas,
// UiTextureAtlasImage {
// index,
// flip_x,
// flip_y,
// },
// ));
// entity_mut.remove::<(UiImage, UiImageSize)>();
// }
// }
// })
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct border_left;
impl ElementAttrType<BevyRenderer> for border_left {
type Value = Val;
const NAME: &'static str = stringify!(border_left);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
let value = value.into();
style.border.left = value;
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct border_right;
impl ElementAttrType<BevyRenderer> for border_right {
type Value = Val;
const NAME: &'static str = stringify!(border_right);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
let value = value.into();
style.border.right = value;
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct border_top;
impl ElementAttrType<BevyRenderer> for border_top {
type Value = Val;
const NAME: &'static str = stringify!(border_top);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
let value = value.into();
style.border.top = value;
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct border_bottom;
impl ElementAttrType<BevyRenderer> for border_bottom {
type Value = Val;
const NAME: &'static str = stringify!(border_bottom);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
let value = value.into();
style.border.bottom = value;
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct border_color;
impl ElementAttrType<BevyRenderer> for border_color {
type Value = Color;
const NAME: &'static str = stringify!(border_color);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.insert(BorderColor(value.into()));
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct display;
impl ElementAttrType<BevyRenderer> for display {
type Value = bevy_ui::Display;
const NAME: &'static str = stringify!(display);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.display = value.into();
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct position_type;
impl ElementAttrType<BevyRenderer> for position_type {
type Value = PositionType;
const NAME: &'static str = stringify!(position_type);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.position_type = value.into();
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct overflow_x;
impl ElementAttrType<BevyRenderer> for overflow_x {
type Value = OverflowAxis;
const NAME: &'static str = stringify!(overflow_x);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
let value = value.into();
style.overflow.x = value;
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct overflow_y;
impl ElementAttrType<BevyRenderer> for overflow_y {
type Value = OverflowAxis;
const NAME: &'static str = stringify!(overflow_y);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
let value = value.into();
style.overflow.y = value;
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct direction;
impl ElementAttrType<BevyRenderer> for direction {
type Value = Direction;
const NAME: &'static str = stringify!(direction);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.direction = value.into();
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct left;
impl ElementAttrType<BevyRenderer> for left {
type Value = Val;
const NAME: &'static str = stringify!(left);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.left = value.into();
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct right;
impl ElementAttrType<BevyRenderer> for right {
type Value = Val;
const NAME: &'static str = stringify!(right);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.right = value.into();
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct top;
impl ElementAttrType<BevyRenderer> for top {
type Value = Val;
const NAME: &'static str = stringify!(top);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.top = value.into();
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct bottom;
impl ElementAttrType<BevyRenderer> for bottom {
type Value = Val;
const NAME: &'static str = stringify!(bottom);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.bottom = value.into();
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct width;
impl ElementAttrType<BevyRenderer> for width {
type Value = Val;
const NAME: &'static str = stringify!(width);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.width = value.into();
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct height;
impl ElementAttrType<BevyRenderer> for height {
type Value = Val;
const NAME: &'static str = stringify!(height);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.height = value.into();
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct min_width;
impl ElementAttrType<BevyRenderer> for min_width {
type Value = Val;
const NAME: &'static str = stringify!(min_width);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.min_width = value.into();
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct min_height;
impl ElementAttrType<BevyRenderer> for min_height {
type Value = Val;
const NAME: &'static str = stringify!(min_height);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.min_height = value.into();
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct max_width;
impl ElementAttrType<BevyRenderer> for max_width {
type Value = Val;
const NAME: &'static str = stringify!(max_width);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.max_width = value.into();
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct max_height;
impl ElementAttrType<BevyRenderer> for max_height {
type Value = Val;
const NAME: &'static str = stringify!(max_height);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.max_height = value.into();
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct margin_left;
impl ElementAttrType<BevyRenderer> for margin_left {
type Value = Val;
const NAME: &'static str = stringify!(margin_left);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
let value = value.into();
style.margin.left = value;
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct margin_right;
impl ElementAttrType<BevyRenderer> for margin_right {
type Value = Val;
const NAME: &'static str = stringify!(margin_right);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
let value = value.into();
style.margin.right = value;
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct margin_top;
impl ElementAttrType<BevyRenderer> for margin_top {
type Value = Val;
const NAME: &'static str = stringify!(margin_top);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
let value = value.into();
style.margin.top = value;
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct margin_bottom;
impl ElementAttrType<BevyRenderer> for margin_bottom {
type Value = Val;
const NAME: &'static str = stringify!(margin_bottom);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
let value = value.into();
style.margin.bottom = value;
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct padding_left;
impl ElementAttrType<BevyRenderer> for padding_left {
type Value = Val;
const NAME: &'static str = stringify!(padding_left);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
let value = value.into();
style.padding.left = value;
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct padding_right;
impl ElementAttrType<BevyRenderer> for padding_right {
type Value = Val;
const NAME: &'static str = stringify!(padding_right);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
let value = value.into();
style.padding.right = value;
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct padding_top;
impl ElementAttrType<BevyRenderer> for padding_top {
type Value = Val;
const NAME: &'static str = stringify!(padding_top);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
let value = value.into();
style.padding.top = value;
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct padding_bottom;
impl ElementAttrType<BevyRenderer> for padding_bottom {
type Value = Val;
const NAME: &'static str = stringify!(padding_bottom);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
let value = value.into();
style.padding.bottom = value;
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct aspect_ratio;
impl ElementAttrType<BevyRenderer> for aspect_ratio {
type Value = Option<f32>;
const NAME: &'static str = stringify!(aspect_ratio);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.aspect_ratio = value.into();
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct align_items;
impl ElementAttrType<BevyRenderer> for align_items {
type Value = AlignItems;
const NAME: &'static str = stringify!(align_items);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.align_items = value.into();
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct justify_items;
impl ElementAttrType<BevyRenderer> for justify_items {
type Value = JustifyItems;
const NAME: &'static str = stringify!(justify_items);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.justify_items = value.into();
});
}
}
#[derive(Copy, Clone, Debug, PartialOrd, PartialEq)]
pub struct align_self;
impl ElementAttrType<BevyRenderer> for align_self {
type Value = AlignSelf;
const NAME: &'static str = stringify!(align_self);
fn update_value(
world: &mut RendererWorld<BevyRenderer>,
node_id: RendererNodeId<BevyRenderer>,
value: impl Into<Self::Value>,
) {
let Some(mut entity_world_mut) = world.get_entity_mut(node_id) else {
return;
};
entity_world_mut.try_set_style(|style| {
style.align_self = value.into();
});
}
}