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README.txt
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Android Breakout v1.0.2
This is a simple game intended to demonstrate various Android features.
It features:
- Use of OpenGL ES 2.0 for a 2D game, including flat-shaded and
texture-mapped elements.
- Smooth animation that isn't tied to a fixed device refresh rate.
- Use of GLSurfaceView, including considerations for multiple threads.
- Interaction with the Android application framework, including
game state save & restore on Activity pause/resume.
- Handling touch events.
- GL rendering of locale-specific text. (A basic Spanish translation
is included.)
- Sound effect generation and playback.
- Separation of core game logic from Android-specific elements.
- Configurable skill levels, saved preferences, and saved high score.
- Two-panel user interface that rearranges for landscape vs. portrait.
It also shows some basic 2D collision detection.
Some other things that could be added:
- Cloud storage for preferences and scores.
- Use of fancier GL features, like Vertex Buffer Objects, to improve
rendering efficiency.
- Better configuration UI. Could be more attractive, work better on
phone-sized devices.
- Custom app icon.