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AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright 2012 Google Inc. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.faddensoft.breakout"
android:versionCode="1"
android:versionName="1.0.3" >
<uses-sdk android:minSdkVersion="18" android:targetSdkVersion="18" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<!-- Require OpenGL ES >= 2.0. -->
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<!-- This is really only playable on a tablet, so tell market to ignore smaller devices. -->
<supports-screens
android:smallScreens="false"
android:normalScreens="false" />
<application
android:icon="@drawable/ic_launcher"
android:label="@string/app_name" >
<!-- Activity that starts when the app is launched. -->
<activity
android:screenOrientation="portrait"
android:name=".BreakoutActivity"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<!-- Game activity. -->
<activity
android:screenOrientation="portrait"
android:name="com.faddensoft.breakout.GameActivity"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" />
</application>
</manifest>