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apache.as
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int g_heli_idx = 0;
void heli_think(EHandle h_heli)
{
CBaseMonster@ heli = cast<CBaseMonster@>(h_heli.GetEntity());
CBaseEntity@ target = g_EntityFuncs.FindEntityByTargetname(null, heli.pev.target);
if (heli is null or target is null)
{
g_Scheduler.SetTimeout("spawn_heli", Math.RandomFloat(g_apache_min_delay, g_apache_max_delay)*60);
return;
}
CBaseEntity@ enemy = heli.m_hEnemy;
float dist = (heli.pev.origin - target.pev.origin).Length();
bool readyToMove = dist < 400.0f;
float aliveTime = g_Engine.time - heli.pev.teleport_time;
if (aliveTime > g_apache_roam_time*60)
{
if (heli.pev.origin.z < g_apache_height)
target.pev.origin.z = g_apache_height;
else
{
if (heli.pev.fixangle != 1337) // magic go-home number
{
heli.pev.fixangle = 1337;
// search for neareset sky
Vector oldOri = target.pev.origin;
float bestDist = 9e99;
Vector bestPos;
for (int r = -180; r < 180; r += 10)
{
g_EngineFuncs.MakeVectors(Vector(0,r,0));
TraceResult tr;
string tex = g_Utility.TraceTexture( null, oldOri, oldOri + g_Engine.v_forward*65535 );
if (tex.ToLowercase() != "sky")
continue;
g_Utility.TraceHull( oldOri, oldOri + g_Engine.v_forward*65535, ignore_monsters, large_hull, null, tr );
float skyDist = (tr.vecEndPos - oldOri).Length();
if (skyDist < bestDist)
{
bestDist = skyDist;
bestPos = tr.vecEndPos;
}
}
target.pev.origin = bestPos;
}
else
{
if (dist < 512.0f)
{
g_SoundSystem.StopSound(heli.edict(), CHAN_ITEM, "rust/heli_far.ogg");
g_EntityFuncs.Remove(target);
g_EntityFuncs.Remove(heli);
g_Scheduler.SetTimeout("spawn_heli", Math.RandomFloat(g_apache_min_delay, g_apache_max_delay)*60);
return;
}
}
}
readyToMove = false;
}
else if (enemy !is null and target.pev.colormap == 0) // just found a target
{
readyToMove = true;
//println("Found a target!");
dictionary keys;
keys["targetname"] = "heli_path" + g_heli_idx++;
keys["origin"] = target.pev.origin.ToString();
CBaseEntity@ path = g_EntityFuncs.CreateEntity("path_corner", keys, true);
g_EntityFuncs.Remove(target);
heli.pev.target = path.pev.targetname;
@target = @path;
}
if (enemy is null)
{
target.pev.colormap = 0;
}
if (readyToMove)
{
Vector oldOri = target.pev.origin;
bool canMove = false;
if (enemy !is null)
{
for (uint i = 0; i < 64; i++)
{
float horiDist = 1024;
float vertDist = 768;
float r = Math.RandomFloat(0, 2*Math.PI);
target.pev.origin = enemy.pev.origin + Vector(horiDist*cos(r), horiDist*sin(r), vertDist);
TraceResult tr;
g_Utility.TraceLine( oldOri, target.pev.origin, ignore_monsters, heli.edict(), tr );
if (tr.flFraction >= 1.0f)
{
canMove = true;
target.pev.colormap = 1;
break;
}
}
// prevent running into the ground or mountains
TraceResult tr;
g_Utility.TraceLine( oldOri, oldOri + Vector(0,0,-65536), ignore_monsters, heli.edict(), tr );
target.pev.origin.z = Math.max(target.pev.origin.z, tr.vecEndPos.z);
Vector belowPos = heli.pev.origin;
belowPos.z = target.pev.origin.z;
g_Utility.TraceLine(belowPos, target.pev.origin, ignore_monsters, heli.edict(), tr );
if (tr.flFraction < 1.0f)
{
// don't move down, we'll run into something
target.pev.origin.z = heli.pev.origin.z;
}
}
else
{
for (uint i = 0; i < 64; i++)
{
target.pev.origin = getRandomPosition();
target.pev.origin.z = g_apache_height;
TraceResult tr;
g_Utility.TraceLine( oldOri, target.pev.origin, ignore_monsters, heli.edict(), tr );
if (tr.flFraction >= 1.0f)
{
canMove = true;
break;
}
}
target.pev.colormap = 0;
}
if (!canMove)
{
target.pev.origin = oldOri;
//println("Apache failed to move!");
}
}
// break things with helicopter blades
g_EngineFuncs.MakeVectors(heli.pev.angles);
float bladeLength = 300.0f;
array<Vector> blades = {
g_Engine.v_forward,
g_Engine.v_forward*-1,
g_Engine.v_right,
g_Engine.v_right*-1,
g_Engine.v_forward*0.707f + g_Engine.v_right*0.707f,
g_Engine.v_forward*-0.707f + g_Engine.v_right*-0.707f,
g_Engine.v_forward*-0.707f + g_Engine.v_right*0.707f,
g_Engine.v_forward*0.707f + g_Engine.v_right*-0.707f
};
for (uint i = 0; i < blades.length()-1; i+=2)
{
Vector bladeStart = heli.pev.origin + blades[i]*bladeLength;
Vector bladeEnd = heli.pev.origin + blades[i+1]*bladeLength;
//te_beampoints(bladeStart, bladeEnd);
TraceResult tr;
g_Utility.TraceHull( bladeStart, bladeEnd, ignore_monsters, head_hull, heli.edict(), tr );
if (tr.fStartSolid != 0) {
g_Utility.TraceHull( bladeEnd, bladeStart, ignore_monsters, head_hull, heli.edict(), tr );
}
CBaseEntity@ phit = g_EntityFuncs.Instance( tr.pHit );
if (phit !is null)
{
//println("Blocked by " + phit.pev.classname);
if (phit.pev.classname != "worldspawn")
{
float dmg = Math.min(phit.pev.health, 2000.0f);
phit.TakeDamage(heli.pev, heli.pev, dmg, DMG_SLASH);
heli.TakeDamage(phit.pev, phit.pev, (dmg/2000.0f)*100.0f, DMG_CLUB);
}
else
heli.TakeDamage(phit.pev, phit.pev, 1.0f, DMG_CLUB); // prevent getting stuck forever
}
}
//te_beampoints(heli.pev.origin, target.pev.origin);
g_Scheduler.SetTimeout("heli_think", 0.1f, h_heli);
}
void heli_die(CBaseEntity@ heli)
{
CBaseEntity@ target = g_EntityFuncs.FindEntityByTargetname(null, heli.pev.target);
g_EntityFuncs.Remove(target);
g_SoundSystem.StopSound(heli.edict(), CHAN_ITEM, "rust/heli_far.ogg");
Vector itemPos = heli.pev.origin;
CBaseEntity@ item = null;
switch(Math.RandomLong(0,5))
{
case 0: @item = spawnItem(itemPos, I_METAL, 1000, true); break;
case 1: @item = spawnItem(itemPos, I_HQMETAL, 100, true); break;
case 2: @item = spawnItem(itemPos, I_SAW, 1, true); break;
case 3: @item = spawnItem(itemPos, I_556, 100, true); break;
case 4: @item = spawnItem(itemPos, I_ROCKET, 5, true); break;
}
if (item !is null)
item.pev.movetype = MOVETYPE_TOSS;
}
void spawn_heli()
{
Vector spawnPos = Vector(0,0,g_airdrop_height);
g_EngineFuncs.MakeVectors(Vector(0,Math.RandomFloat(-180,180),0));
TraceResult tr;
g_Utility.TraceHull( spawnPos, spawnPos + g_Engine.v_forward*65536, ignore_monsters, large_hull, null, tr );
spawnPos = tr.vecEndPos - g_Engine.v_forward*512;
spawnPos.z = g_apache_height;
dictionary keys;
keys["targetname"] = "heli_path" + g_heli_idx++;
keys["origin"] = spawnPos.ToString();
CBaseEntity@ path = g_EntityFuncs.CreateEntity("path_corner", keys, true);
keys["targetname"] = "heli";
keys["model"] = "models/rust/apache.mdl";
keys["origin"] = spawnPos.ToString();
keys["health"] = "1000";
keys["target"] = string(path.pev.targetname);
keys["TriggerTarget"] = "monster_killed";
keys["TriggerCondition"] = "4"; // Death
CBaseEntity@ ent = g_EntityFuncs.CreateEntity("monster_apache", keys, true);
ent.pev.teleport_time = g_Engine.time;
g_SoundSystem.PlaySound(ent.edict(), CHAN_ITEM, "rust/heli_far.ogg", 1.0f, 0.04f, SND_FORCE_LOOP, 100);
ent.KeyValue("classify", CLASS_XRACE_PITDRONE);
g_Scheduler.SetTimeout("heli_think", 1.0f, EHandle(ent));
}