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@k2d222 supports defining shader constants in host code and injecting them into WESL in the wesl-rs. Probably we should we support the same feature in wesl-js..
The text was updated successfully, but these errors were encountered:
@k2d222 supports defining shader constants in host code and injecting them into WESL in the wesl-rs. Probably we should we support the same feature in wesl-js..
The text was updated successfully, but these errors were encountered: