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The thought here was for a quick perf review in the M1 timeframe. @stefnotch has already improved the perf quite a bit at the parsing layer, but the other parts of the linker are unexamined perf wise.
I was thinking roughly:
. collect 1-2 realistic larger shader projects as test cases (e.g. perhaps a bevy subset and one other project)
. run with performance sampling (e.g. via bench --profile), (extended to link() as you suggest!). node performance should be close enough to the browser for this test.
. also test a minified production build to see that it tracks proportionally
Check to see if there's any obvious performance gotchas in the linker.
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