From 6ef862bd89402f4b23c4c267550e2a95acc92cd4 Mon Sep 17 00:00:00 2001 From: Dale Eidd Date: Sat, 28 Dec 2019 17:50:16 +1100 Subject: [PATCH] Add/improve shader param comments --- crest/Assets/Crest/Crest/Shaders/Ocean.shader | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/crest/Assets/Crest/Crest/Shaders/Ocean.shader b/crest/Assets/Crest/Crest/Shaders/Ocean.shader index a54409030e..db7e6b3668 100644 --- a/crest/Assets/Crest/Crest/Shaders/Ocean.shader +++ b/crest/Assets/Crest/Crest/Shaders/Ocean.shader @@ -169,8 +169,9 @@ Shader "Crest/Ocean" _LightsSubSurfaceBase("Sub Surface Base Mul", Range(0.0, 4.0)) = 1.0 // Strength of specular lighting response _LightsSpecular("Specular", Range(0.0, 1000.0)) = 31.0 - // Light strength on foam + // Light strength on foam. Also depends on _WaveFoamLightScale. _LightsScaleWaveFoam("Foam Lights Scale", Range(0.0, 1000.0)) = 5.0 + // Controls harshness of Fresnel behaviour for lights. _LightsFresnelPower("Fresnel Power", Range(1.0, 20.0)) = 10.0 [Header(Debug Options)]