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If I invoke a destroy and i try to initialize it aggain i just met the async renderer being broken (Using handsontable('destroy')). Resizing the container doesn't work either.
The text was updated successfully, but these errors were encountered:
I managed to resize the table (It takes about half of a second, and you can see the process :S), by having a listener on the resize event for window, but this only worked after making a change in the handsontable code, specifically in the onDrawMethod in line 2308, version 0.8.11, using a different name for the event, otherwise i just got an infinite loop.
In version 0.8.17 I added a possibility to use height and width options as a functions.
Now in version 0.8.18 Scroll demo was updated with "Maximize HOT table" button that shows nice usage of width() and height() to change HOT dimesions dynamically.
If I invoke a destroy and i try to initialize it aggain i just met the async renderer being broken (Using handsontable('destroy')). Resizing the container doesn't work either.
The text was updated successfully, but these errors were encountered: