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fix(slots): properly force update on forwarded slots
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fix #1594
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yyx990803 committed Jul 16, 2020
1 parent 44e6da1 commit aab99ab
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Showing 7 changed files with 99 additions and 22 deletions.
17 changes: 17 additions & 0 deletions packages/compiler-core/__tests__/transforms/vSlot.spec.ts
Original file line number Diff line number Diff line change
Expand Up @@ -719,6 +719,23 @@ describe('compiler: transform component slots', () => {
expect(generate(root, { prefixIdentifiers: true }).code).toMatchSnapshot()
})

test('generate flag on forwarded slots', () => {
const { slots } = parseWithSlots(`<Comp><slot/></Comp>`)
expect(slots).toMatchObject({
type: NodeTypes.JS_OBJECT_EXPRESSION,
properties: [
{
key: { content: `default` },
value: { type: NodeTypes.JS_FUNCTION_EXPRESSION }
},
{
key: { content: `_` },
value: { content: `3` } // forwarded
}
]
})
})

describe('errors', () => {
test('error on extraneous children w/ named default slot', () => {
const onError = jest.fn()
Expand Down
25 changes: 24 additions & 1 deletion packages/compiler-core/src/transforms/vSlot.ts
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,7 @@ import {
} from '../utils'
import { CREATE_SLOTS, RENDER_LIST, WITH_CTX } from '../runtimeHelpers'
import { parseForExpression, createForLoopParams } from './vFor'
import { SlotFlags } from '@vue/shared/src'

const defaultFallback = createSimpleExpression(`undefined`, false)

Expand Down Expand Up @@ -321,13 +322,19 @@ export function buildSlots(
}
}

const slotFlag = hasDynamicSlots
? SlotFlags.DYNAMIC
: hasForwardedSlots(node.children)
? SlotFlags.FORWARDED
: SlotFlags.STABLE

let slots = createObjectExpression(
slotsProperties.concat(
createObjectProperty(
`_`,
// 2 = compiled but dynamic = can skip normalization, but must run diff
// 1 = compiled and static = can skip normalization AND diff as optimized
createSimpleExpression(hasDynamicSlots ? `2` : `1`, false)
createSimpleExpression('' + slotFlag, false)
)
),
loc
Expand All @@ -354,3 +361,19 @@ function buildDynamicSlot(
createObjectProperty(`fn`, fn)
])
}

function hasForwardedSlots(children: TemplateChildNode[]): boolean {
for (let i = 0; i < children.length; i++) {
const child = children[i]
if (child.type === NodeTypes.ELEMENT) {
if (
child.tagType === ElementTypes.SLOT ||
(child.tagType === ElementTypes.ELEMENT &&
hasForwardedSlots(child.children))
) {
return true
}
}
}
return false
}
34 changes: 18 additions & 16 deletions packages/runtime-core/src/componentSlots.ts
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,8 @@ import {
EMPTY_OBJ,
ShapeFlags,
extend,
def
def,
SlotFlags
} from '@vue/shared'
import { warn } from './warning'
import { isKeepAlive } from './components/KeepAlive'
Expand All @@ -27,24 +28,25 @@ export type InternalSlots = {

export type Slots = Readonly<InternalSlots>

export const enum CompiledSlotTypes {
STATIC = 1,
DYNAMIC = 2
}

export type RawSlots = {
[name: string]: unknown
// manual render fn hint to skip forced children updates
$stable?: boolean
// internal, for tracking slot owner instance. This is attached during
// normalizeChildren when the component vnode is created.
/**
* for tracking slot owner instance. This is attached during
* normalizeChildren when the component vnode is created.
* @internal
*/
_ctx?: ComponentInternalInstance | null
// internal, indicates compiler generated slots
// we use a reserved property instead of a vnode patchFlag because the slots
// object may be directly passed down to a child component in a manual
// render function, and the optimization hint need to be on the slot object
// itself to be preserved.
_?: CompiledSlotTypes
/**
* indicates compiler generated slots
* we use a reserved property instead of a vnode patchFlag because the slots
* object may be directly passed down to a child component in a manual
* render function, and the optimization hint need to be on the slot object
* itself to be preserved.
* @internal
*/
_?: SlotFlags
}

const isInternalKey = (key: string) => key[0] === '_' || key === '$stable'
Expand Down Expand Up @@ -141,8 +143,8 @@ export const updateSlots = (
// Parent was HMR updated so slot content may have changed.
// force update slots and mark instance for hmr as well
extend(slots, children as Slots)
} else if (type === CompiledSlotTypes.STATIC) {
// compiled AND static.
} else if (type === SlotFlags.STABLE) {
// compiled AND stable.
// no need to update, and skip stale slots removal.
needDeletionCheck = false
} else {
Expand Down
6 changes: 3 additions & 3 deletions packages/runtime-core/src/helpers/renderSlot.ts
Original file line number Diff line number Diff line change
@@ -1,13 +1,13 @@
import { Data } from '../component'
import { Slots, RawSlots, CompiledSlotTypes } from '../componentSlots'
import { Slots, RawSlots } from '../componentSlots'
import {
VNodeArrayChildren,
openBlock,
createBlock,
Fragment,
VNode
} from '../vnode'
import { PatchFlags } from '@vue/shared'
import { PatchFlags, SlotFlags } from '@vue/shared'
import { warn } from '../warning'

/**
Expand Down Expand Up @@ -39,7 +39,7 @@ export function renderSlot(
Fragment,
{ key: props.key },
slot ? slot(props) : fallback ? fallback() : [],
(slots as RawSlots)._ === CompiledSlotTypes.STATIC
(slots as RawSlots)._ === SlotFlags.STABLE
? PatchFlags.STABLE_FRAGMENT
: PatchFlags.BAIL
)
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17 changes: 15 additions & 2 deletions packages/runtime-core/src/vnode.ts
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,8 @@ import {
normalizeClass,
normalizeStyle,
PatchFlags,
ShapeFlags
ShapeFlags,
SlotFlags
} from '@vue/shared'
import {
ComponentInternalInstance,
Expand Down Expand Up @@ -542,10 +543,22 @@ export function normalizeChildren(vnode: VNode, children: unknown) {
return
} else {
type = ShapeFlags.SLOTS_CHILDREN
if (!(children as RawSlots)._ && !(InternalObjectKey in children!)) {
const slotFlag = (children as RawSlots)._
if (!slotFlag && !(InternalObjectKey in children!)) {
// if slots are not normalized, attach context instance
// (compiled / normalized slots already have context)
;(children as RawSlots)._ctx = currentRenderingInstance
} else if (slotFlag === SlotFlags.FORWARDED && currentRenderingInstance) {
// a child component receives forwarded slots from the parent.
// its slot type is determined by its parent's slot type.
if (
currentRenderingInstance.vnode.patchFlag & PatchFlags.DYNAMIC_SLOTS
) {
;(children as RawSlots)._ = SlotFlags.DYNAMIC
vnode.patchFlag |= PatchFlags.DYNAMIC_SLOTS
} else {
;(children as RawSlots)._ = SlotFlags.STABLE
}
}
}
} else if (isFunction(children)) {
Expand Down
1 change: 1 addition & 0 deletions packages/shared/src/index.ts
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@ import { makeMap } from './makeMap'
export { makeMap }
export * from './patchFlags'
export * from './shapeFlags'
export * from './slotFlags'
export * from './globalsWhitelist'
export * from './codeframe'
export * from './mockWarn'
Expand Down
21 changes: 21 additions & 0 deletions packages/shared/src/slotFlags.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,21 @@
export const enum SlotFlags {
/**
* Stable slots that only reference slot props or context state. The slot
* can fully capture its own dependencies so when passed down the parent won't
* need to force the child to update.
*/
STABLE = 1,
/**
* Slots that reference scope variables (v-for or an outer slot prop), or
* has conditional structure (v-if, v-for). The parent will need to force
* the child to update because the slot does not fully capture its dependencies.
*/
DYNAMIC = 2,
/**
* <slot/> being forwarded into a child component. Whether the parent needs
* to update the child is dependent on what kind of slots the parent itself
* received. This has to be refined at runtime, when the child's vnode
* is being created (in `normalizeChildren`)
*/
FORWARDED = 3
}

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