From 0d9ca4c9051942d1192ad770b197d9d8ac5dedbd Mon Sep 17 00:00:00 2001 From: ousttrue Date: Thu, 14 Jan 2021 20:41:11 +0900 Subject: [PATCH] fix semicolon --- Assets/VRM10/Runtime/UnityBuilder/MeshLoader.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/VRM10/Runtime/UnityBuilder/MeshLoader.cs b/Assets/VRM10/Runtime/UnityBuilder/MeshLoader.cs index 1dd0c844de..3f27534cc9 100644 --- a/Assets/VRM10/Runtime/UnityBuilder/MeshLoader.cs +++ b/Assets/VRM10/Runtime/UnityBuilder/MeshLoader.cs @@ -49,7 +49,7 @@ public static void LoadMesh(this Mesh mesh, VrmLib.Mesh src, VrmLib.Skin skin = #if UNITY_2019 var triangles = src.IndexBuffer.GetAsIntArray(); - mesh.triangles = triangles + mesh.triangles = triangles; var flags = MeshUpdateFlags.DontRecalculateBounds | MeshUpdateFlags.DontResetBoneBounds; for (int i = 0; i < src.Submeshes.Count; ++i) {