Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Input.GetKey() does not work with VRCSDK3.6.1 #117

Open
mimyquality opened this issue May 30, 2024 · 4 comments
Open

Input.GetKey() does not work with VRCSDK3.6.1 #117

mimyquality opened this issue May 30, 2024 · 4 comments

Comments

@mimyquality
Copy link

After updating the VRCSDK for my world project to 3.6.1, Input.GetKey() in my U# script does not work.
Udon Input Event ( https://creators.vrchat.com/worlds/udon/input-events ) in the same script continues to work.

If I lower the VRCSDK to 3.6.0 or earlier, or do a test build, I can get keyboard press information from Input.GetKey() as expected.

@GlitchyDev
Copy link

Confirmed this issue as well independently. This only seems to affect the editor and not launched clients with the code

@Faxmashine
Copy link
Contributor

This has been fixed, and will be available in a future release!

@BobyStar
Copy link

Can we get a hotfix patch or something soon? It's been almost two months and this issue is still very prevalent.

@Faxmashine
Copy link
Contributor

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants