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voxel-harvest

Add mined blocks from voxel-mine to an inventory

Listens for 'break' events (sent by voxel-mine when mining completes), sets the voxel to air, and then adds a new corresponding itempile to the specified inventory (can be set to, for example, a player's inventory connected to a voxel-inventory-hotbar).

If the item cannot fit in the inventory, the voxel is not removed (fails to mine because you can't carry it anyway).

Here's an example, before the block breaks:

screenshot before

and after, you can see the voxel is gone and an item is added to the inventory:

screenshot after

License

MIT