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index.js
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index.js
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// Require the necessary discord.js classes
const fs = require("node:fs");
const path = require("node:path");
const { Client, Collection, GatewayIntentBits } = require("discord.js");
require("dotenv").config();
const token = process.env.DISCORD_TOKEN;
// Create a new client instance with additional intents
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
],
});
// Populate commands
client.commands = new Collection();
const foldersPath = path.join(__dirname, "commands");
const commandFolders = fs.readdirSync(foldersPath);
for (const folder of commandFolders) {
const commandsPath = path.join(foldersPath, folder);
const commandFiles = fs
.readdirSync(commandsPath)
.filter((file) => file.endsWith(".js"));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
if ("data" in command && "execute" in command) {
client.commands.set(command.data.name, command);
} else {
console.log(
`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`
);
}
}
}
// Event handling
const eventsPath = path.join(__dirname, "events");
const eventFiles = fs
.readdirSync(eventsPath)
.filter((file) => file.endsWith(".js"));
for (const file of eventFiles) {
const filePath = path.join(eventsPath, file);
const event = require(filePath);
if (event.once) {
client.once(event.name, (...args) => event.execute(...args));
} else {
client.on(event.name, (...args) => event.execute(...args));
}
}
// Login
client.login(token);