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BaslerCamera.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{7E9060E8-E2F4-4BD2-B354-7E7DE9129848}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>BaslerCamera</RootNamespace>
<AssemblyName>ViDi.NET.Plugin.BaslerCamera</AssemblyName>
<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>.\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>.\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Basler.Pylon, Version=1.0.0.0, Culture=neutral, PublicKeyToken=e389355f398382ab, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Program Files\Basler\pylon 5\Development\Assemblies\Basler.Pylon\x64\Basler.Pylon.dll</HintPath>
</Reference>
<Reference Include="ICamera">
<HintPath>..\ViDi.Net.ICamera\ICamera.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="ViDi.NET.Base, Version=2.0.7.3278, Culture=neutral, PublicKeyToken=af17e7056638eaaa, processorArchitecture=MSIL">
<HintPath>packages\ViDi.NET.UI.2.0.7.3278\lib\net451\ViDi.NET.Base.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="ViDi.NET.Interfaces, Version=2.0.7.3278, Culture=neutral, PublicKeyToken=af17e7056638eaaa, processorArchitecture=MSIL">
<HintPath>packages\ViDi.NET.UI.2.0.7.3278\lib\net451\ViDi.NET.Interfaces.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="ViDi.NET.UI, Version=2.0.7.3278, Culture=neutral, PublicKeyToken=af17e7056638eaaa, processorArchitecture=MSIL">
<HintPath>packages\ViDi.NET.UI.2.0.7.3278\lib\net451\ViDi.NET.UI.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="ViDi.NET.UI.Interfaces, Version=2.0.7.3278, Culture=neutral, PublicKeyToken=af17e7056638eaaa, processorArchitecture=MSIL">
<HintPath>packages\ViDi.NET.UI.2.0.7.3278\lib\net451\ViDi.NET.UI.Interfaces.dll</HintPath>
<Private>True</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="BaslerCamera.cs" />
<Compile Include="BaslerCameraPlugin.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>