Original commit from Jeff explains the dual public and private state with INITIAL restrictions:
commit 763f939f4725daa136161868d3b01fa7a84eb71e
Author: Jeffrey Wilcke <jeffrey@ethereum.org>
Date: Mon Oct 31 12:46:40 2016 +0100
core, core/vm: dual state & read only EVM
This commit implements a dual state approach. The dual state approach
separates public and private state by making the core vm environment
context aware.
Although not currently implemented it will need to prohibit value
transfers and it must initialise all transactions from accounts on the
public state. This means that sending transactions increments the
account nonce on the public state and contract addresses are derived
from the public state when initialised by a transaction. For obvious
reasons, contract created by private contracts are still derived from
public state.
This is required in order to have consensus over the public state at all
times as non-private participants would still process the transaction on
the public state even though private payload can not be decrypted. This
means that participants of a private group must do the same in order to
have public consensus. However the creation of the contract and
interaction still occurs on the private state.
It implements support for the following calling model:
S: sender, (X): private, X: public, ->: direction, [ ]: read only mode
1. S -> A -> B
2. S -> (A) -> (B)
3. S -> (A) -> [ B -> C ]
It does not support
1. (S) -> A
2. (S) -> (A)
3. S -> (A) -> B
Implemented "read only" mode for the EVM. Read only mode is checked
during any opcode that could potentially modify the state. If such an
opcode is encountered during "read only", it throws an exception.
The EVM is flagged "read only" when a private contract calls in to
public state.
Some things have changed since, let's look at the EVM structure in some more detail:
type EVM struct {
...
// StateDB gives access to the underlying state
StateDB StateDB
// Depth is the current call stack
depth int
...
publicState PublicState
privateState PrivateState
states [1027]*state.StateDB
currentStateDepth uint
readOnly bool
readOnlyDepth uint
}
The vanilla EVM has a call depth limit of 1024. Our states
parallel the EVM call stack, recording as contracts in the public and private state call back and forth to each other. Note it doesn't have to be a "public -> private -> public -> private" back-and-forth chain. It can be any sequence of { public, private }.
The interface for calling is this Push
/ Pop
sequence:
evm.Push(getDualState(evm, addr))
defer func() { evm.Pop() }()
// ... do work in the pushed state
The definitions of Push
and Pop
are simple and important enough to duplicate here:
func (env *EVM) Push(statedb StateDB) {
if env.privateState != statedb {
env.readOnly = true
env.readOnlyDepth = env.currentStateDepth
}
if castedStateDb, ok := statedb.(*state.StateDB); ok {
env.states[env.currentStateDepth] = castedStateDb
env.currentStateDepth++
}
env.StateDB = statedb
}
func (env *EVM) Pop() {
env.currentStateDepth--
if env.readOnly && env.currentStateDepth == env.readOnlyDepth {
env.readOnly = false
}
env.StateDB = env.states[env.currentStateDepth-1]
}
Note the invariant that StateDB
always points to the current state db.
The other interesting note is read only mode. Any time we call from the private state into the public state (env.privateState != statedb
), we require anything deeper to be read only. Private state transactions can't affect public state, so we throw an EVM exception on any mutating operation (SELFDESTRUCT, CREATE, SSTORE, LOG0, LOG1, LOG2, LOG3, LOG4
). Question: have any more mutating operations been added? Question: could we not mutate deeper private state?