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And it's probably better to use the color bit to account for people that have white logos instead of black, so maybe chuck something up going logocolor = $000000 or something.
Before (using GBA's 240x160 resolution):
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The text was updated successfully, but these errors were encountered:
At line 211 there's stuff for resizing stuff.
Could implement for Handheld games specifically a script to add borders to deal with it.
And it's probably better to use the color bit to account for people that have white logos instead of black, so maybe chuck something up going logocolor = $000000 or something.
Before (using GBA's 240x160 resolution):
After (red for emphasis):
The text was updated successfully, but these errors were encountered: