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Copy pathBullet.tscn
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Bullet.tscn
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[gd_scene load_steps=2 format=2]
[ext_resource path="res://img/bullet.png" type="Texture" id=1]
[node name="Bullet" type="Node2D"]
[node name="Sprite" type="Sprite" parent="."]
rotation = 0.261799
scale = Vector2( 0.15, 0.15 )
texture = ExtResource( 1 )
[node name="Sprite2" type="Sprite" parent="."]
position = Vector2( 72, 3 )
rotation = 0.261799
scale = Vector2( 0.15, 0.15 )
texture = ExtResource( 1 )
[node name="Sprite3" type="Sprite" parent="."]
position = Vector2( 142, 5 )
rotation = 0.261799
scale = Vector2( 0.15, 0.15 )
texture = ExtResource( 1 )
[node name="Sprite4" type="Sprite" parent="."]
position = Vector2( -23, 88 )
rotation = 0.261799
scale = Vector2( 0.15, 0.15 )
texture = ExtResource( 1 )
[node name="Sprite5" type="Sprite" parent="."]
position = Vector2( 54, 92 )
rotation = 0.261799
scale = Vector2( 0.15, 0.15 )
texture = ExtResource( 1 )
[node name="Sprite6" type="Sprite" parent="."]
position = Vector2( 119, 95 )
rotation = 0.261799
scale = Vector2( 0.15, 0.15 )
texture = ExtResource( 1 )