Skip to content
Matthias Faessler edited this page Mar 20, 2018 · 16 revisions

RPG Quadrotor GUI

We provide a quadrotor GUI which looks as follows:

gui

Namespace and Connecting

This gui can be launch as it is done in our basic simulation launch file. We typically give every quadrotor a unique name and launch all quadrotor related nodes in a quad namespace to avoid interference between different quadrotors. The quadrotor namespace needs to be set in the gui but should be loaded correctly already if the nodes are launched as in the basic simulation launch file. If the quad namespace is correct, press the Connect button to have the gui connecting.

Once the GUI is connected you should see some feedback appearing below.

Autopilot Commands
Feedback

Gamepad

We are using Logitech F710 Gamepads to command quadrotors manually. For the gamepad to work as intended it requires a joy_node and a manual_flight_assistant to be started as it is e.g. the case in our basic simulation launch file. The gamepad needs to be set to XInput and then the inputs are mapped as follows:

gamepad

Usage on Real Quadrotors

How to use a Taranis Remote Control

Clone this wiki locally