From f1281b74390ff37a660e43a3c87284e9c4051c7f Mon Sep 17 00:00:00 2001 From: user Date: Tue, 18 Jun 2024 19:35:33 -0300 Subject: [PATCH] fix lint errors --- src/commands/run.ts | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/commands/run.ts b/src/commands/run.ts index 457adc7..e8a7a57 100644 --- a/src/commands/run.ts +++ b/src/commands/run.ts @@ -7,7 +7,7 @@ import http from 'http' import logger from 'loglevel' import { join, relative } from 'path' import { Server, Socket } from 'socket.io' -import { Environment, GAME_MODULE, link, Name, Package, parse, RuntimeObject, WollokException, interpret, Interpreter, WRENatives as natives } from 'wollok-ts' +import { Environment, GAME_MODULE, Name, Package, RuntimeObject, WollokException, interpret, Interpreter, WRENatives as natives } from 'wollok-ts' import { ENTER, buildEnvironmentForProject, buildEnvironmentIcon, failureDescription, folderIcon, gameIcon, handleError, isImageFile, programIcon, publicPath, readPackageProperties, serverError, stackTrace, successDescription, validateEnvironment, valueDescription } from '../utils' import { buildKeyPressEvent, canvasResolution, Image, queueEvent, visualState, VisualState, wKeyCode } from './extrasGame' import { getDataDiagram } from '../services/diagram-generator' @@ -262,8 +262,8 @@ export const getAssetsFolder = ({ game, project, assets }: Options): string => { return packageProperties?.resourceFolder ?? assets } -export const buildEnvironmentForProgram = async ({ project, skipValidations, game }: Options): Promise => { - let environment = await buildEnvironmentForProject(project) +export const buildEnvironmentForProgram = async ({ project, skipValidations }: Options): Promise => { + const environment = await buildEnvironmentForProject(project) validateEnvironment(environment, skipValidations) return environment }