-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathJump Game IV.cpp
92 lines (66 loc) · 2.06 KB
/
Jump Game IV.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
PROBLEM:
Given an array of integers arr, you are initially positioned at the first index of the array.
In one step you can jump from index i to index:
i + 1 where: i + 1 < arr.length.
i - 1 where: i - 1 >= 0.
j where: arr[i] == arr[j] and i != j.
Return the minimum number of steps to reach the last index of the array.
Notice that you can not jump outside of the array at any time.
Example 1:
Input: arr = [100,-23,-23,404,100,23,23,23,3,404]
Output: 3
Explanation: You need three jumps from index 0 --> 4 --> 3 --> 9. Note that index 9 is the last index of the array.
Example 2:
Input: arr = [7]
Output: 0
Explanation: Start index is the last index. You don't need to jump.
Example 3:
Input: arr = [7,6,9,6,9,6,9,7]
Output: 1
Explanation: You can jump directly from index 0 to index 7 which is last index of the array.
Example 4:
Input: arr = [6,1,9]
Output: 2
Example 5:
Input: arr = [11,22,7,7,7,7,7,7,7,22,13]
Output: 3
Constraints:
1. 1 <= arr.length <= 5 * 10^4
2. -10^8 <= arr[i] <= 10^8
SOLUTION:
class Solution {
public:
int minJumps(vector<int>& arr) {
int i,ans=0,n;
map<int,vector<int>> m;
n = arr.size();
if(n==1)
return 0;
vector<bool> vis(n+1,false);
queue<int> q;
vis[0]=true;
for(i=0;i<n;i++)
{
m[arr[i]].push_back(i);
}
q.push(0);
while(!q.empty())
{
for (int size = q.size(); size > 0; --size) {
int i = q.front(); q.pop();
if (i == n - 1) return ans; // Reached to last index
vector<int>& next = m[arr[i]];
next.push_back(i - 1); next.push_back(i + 1);
for (int j : next) {
if (j >= 0 && j < n && !vis[j]) {
vis[j] = true;
q.push(j);
}
}
next.clear(); // avoid later lookup indicesOfValue arr[i]
}
ans++;
}
return 0;
}
};