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flawhud.patch
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diff --git a/resource/scheme/clientscheme_colors.res b/resource/scheme/clientscheme_colors.res
index ac9f11d..a9b6f94 100644
--- a/resource/scheme/clientscheme_colors.res
+++ b/resource/scheme/clientscheme_colors.res
@@ -29,10 +29,10 @@ Scheme
// Gameplay
"Overheal" "0 170 127 255"
"OverhealPulse" "0 170 127 200"
- "LowHealth" "190 20 20 255"
- "LowHealthPulse" "190 20 20 200"
- "LowAmmo" "190 20 20 255"
- "LowAmmoPulse" "190 20 20 200"
+ "LowHealth" "255 20 20 255"
+ "LowHealthPulse" "255 20 20 200"
+ "LowAmmo" "255 20 20 255"
+ "LowAmmoPulse" "255 20 20 200"
"PositiveValue" "0 170 127 255"
"NegativeValue" "190 20 20 200"
"TargetHealth" "0 170 127 255"
diff --git a/resource/ui/hudammoweapons.res b/resource/ui/hudammoweapons.res
index 3dde886..3c23b18 100644
--- a/resource/ui/hudammoweapons.res
+++ b/resource/ui/hudammoweapons.res
@@ -133,4 +133,4 @@
"labelText" "%Ammo%"
"pin_to_sibling" "AmmoNoClip"
}
-}
\ No newline at end of file
+}
diff --git a/resource/ui/huddamageaccount.res b/resource/ui/huddamageaccount.res
index 0a05739..fff763b 100644
--- a/resource/ui/huddamageaccount.res
+++ b/resource/ui/huddamageaccount.res
@@ -8,7 +8,7 @@
"delta_item_end_y" "0"
"PositiveColor" "TargetHealth"
"NegativeColor" "" // Unused
- "delta_lifetime" "2"
+ "delta_lifetime" "4"
"delta_item_font" "FontBold20Outline"
"delta_item_font_big" "FontBold20Outline"
}
@@ -17,8 +17,8 @@
{
"ControlName" "CExLabel"
"fieldName" "DamageAccountValue"
- "xpos" "c-120"
- "ypos" "c70"
+ "xpos" "c-100"
+ "ypos" "c50"
"zpos" "2"
"wide" "60"
"tall" "26"
diff --git a/resource/ui/huditemeffectmeter.res b/resource/ui/huditemeffectmeter.res
index 3a9cc82..01663e8 100644
--- a/resource/ui/huditemeffectmeter.res
+++ b/resource/ui/huditemeffectmeter.res
@@ -6,7 +6,7 @@
"visible" "1"
"enabled" "1"
"xpos" "c-60"
- "ypos" "c120"
+ "ypos" "c100"
"wide" "120"
"tall" "8"
"MeterFG" "White"
diff --git a/resource/ui/huditemeffectmeter_cleaver.res b/resource/ui/huditemeffectmeter_cleaver.res
index 9030e22..6347c08 100644
--- a/resource/ui/huditemeffectmeter_cleaver.res
+++ b/resource/ui/huditemeffectmeter_cleaver.res
@@ -4,6 +4,6 @@
{
"HudItemEffectMeter"
{
- "ypos" "c110"
+ "ypos" "c90"
}
}
diff --git a/resource/ui/huditemeffectmeter_sodapopper.res b/resource/ui/huditemeffectmeter_sodapopper.res
index bfe5616..bf80913 100644
--- a/resource/ui/huditemeffectmeter_sodapopper.res
+++ b/resource/ui/huditemeffectmeter_sodapopper.res
@@ -4,6 +4,6 @@
{
"HudItemEffectMeter"
{
- "ypos" "c100"
+ "ypos" "c80"
}
}
diff --git a/resource/ui/hudmediccharge.res b/resource/ui/hudmediccharge.res
index 6d1dc6a..e097121 100644
--- a/resource/ui/hudmediccharge.res
+++ b/resource/ui/hudmediccharge.res
@@ -22,10 +22,10 @@
"ControlName" "CExLabel"
"fieldName" "ChargeLabel"
"xpos" "c-60"
- "ypos" "30"
+ "ypos" "0"
"zpos" "2"
"wide" "120"
- "tall" "42"
+ "tall" "15"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
@@ -35,19 +35,19 @@
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
- "font" "FontBold22"
- "fgcolor" "White"
+ "font" "FontBold12"
+ "fgcolor" "0 255 0 255"
}
"ChargeLabelShadow"
{
"ControlName" "CExLabel"
"fieldName" "ChargeLabelShadow"
- "xpos" "-2"
- "ypos" "-2"
+ "xpos" "-1"
+ "ypos" "-1"
"zpos" "1"
"wide" "120"
- "tall" "42"
+ "tall" "15"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
@@ -57,7 +57,7 @@
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
- "font" "FontBold22"
+ "font" "FontBold12"
"fgcolor" "ShadowBlack"
"pin_to_sibling" "ChargeLabel"
@@ -111,7 +111,7 @@
"fieldName" "ChargeMeter"
"font" "Default"
"xpos" "0"
- "ypos" "-1"
+ "ypos" "77"
"zpos" "1"
"wide" "120"
"tall" "10"
@@ -260,4 +260,4 @@
"scaleImage" "1"
"pin_to_sibling" "ResistIconAnchor"
}
-}
\ No newline at end of file
+}
diff --git a/resource/ui/hudplayerclass.res b/resource/ui/hudplayerclass.res
index e4c5dba..99a4914 100644
--- a/resource/ui/hudplayerclass.res
+++ b/resource/ui/hudplayerclass.res
@@ -10,8 +10,8 @@
"zpos" "1"
"wide" "f0"
"tall" "480"
- "visible" "1"
- "enabled" "1"
+ "visible" "0"
+ "enabled" "0"
}
"PlayerStatusClassImage"
diff --git a/resource/ui/hudplayerhealth.res b/resource/ui/hudplayerhealth.res
index a361646..a547dfc 100644
--- a/resource/ui/hudplayerhealth.res
+++ b/resource/ui/hudplayerhealth.res
@@ -5,8 +5,8 @@
{
"ControlName" "EditablePanel"
"fieldName" "HudPlayerHealth"
- "xpos" "c-190"
- "ypos" "c68"
+ "xpos" "c-170"
+ "ypos" "c48"
"zpos" "2"
"wide" "150"
"tall" "150"
diff --git a/resource/ui/targetid.res b/resource/ui/targetid.res
index 50712f0..116d71d 100644
--- a/resource/ui/targetid.res
+++ b/resource/ui/targetid.res
@@ -290,4 +290,4 @@
"scaleImage" "1"
"color_outline" "HudTimerProgressInActive"
}
-}
\ No newline at end of file
+}
diff --git a/scripts/hudanimations_custom.txt b/scripts/hudanimations_custom.txt
index 83ccf84..35e526f 100644
--- a/scripts/hudanimations_custom.txt
+++ b/scripts/hudanimations_custom.txt
@@ -1,11 +1,11 @@
// Bonus Health Pulse
event HudHealthBonusPulse
{
- Animate HealthBG BgColor "Overheal" Linear 0.0 0.2
- Animate HealthBG BgColor "OverhealPulse" Linear 0.2 0.6
+// Animate HealthBG BgColor "Overheal" Linear 0.0 0.2
+// Animate HealthBG BgColor "OverhealPulse" Linear 0.2 0.6
-// Animate PlayerStatusHealthValue FgColor "Overheal" Linear 0.0 0.2
-// Animate PlayerStatusHealthValue FgColor "OverhealPulse" Linear 0.2 0.6
+ Animate PlayerStatusHealthValue FgColor "Overheal" Linear 0.0 0.2
+ Animate PlayerStatusHealthValue FgColor "OverhealPulse" Linear 0.2 0.6
Animate GuiPlayerHealth FgColor "PositiveValue" Linear 0.0 0.0
Animate RedPlayerHealth FgColor "PositiveValue" Linear 0.0 0.0
@@ -30,11 +30,11 @@ event HudHealthBonusPulseStop
// Low Health Pulse
event HudHealthDyingPulse
{
- Animate HealthBG BgColor "LowHealth" Linear 0.0 0.2
- Animate HealthBG BgColor "LowHealthPulse" Linear 0.2 0.6
+// Animate HealthBG BgColor "LowHealth" Linear 0.0 0.2
+// Animate HealthBG BgColor "LowHealthPulse" Linear 0.2 0.6
-// Animate PlayerStatusHealthValue FgColor "LowHealth" Linear 0.0 0.2
-// Animate PlayerStatusHealthValue FgColor "LowHealthPulse" Linear 0.2 0.6
+ Animate PlayerStatusHealthValue FgColor "LowHealth" Linear 0.0 0.2
+ Animate PlayerStatusHealthValue FgColor "LowHealthPulse" Linear 0.2 0.6
Animate GuiPlayerHealth FgColor "NegativeValue" Linear 0.0 0.0
Animate RedPlayerHealth FgColor "HudWhite" Linear 0.0 0.0
@@ -59,15 +59,15 @@ event HudHealthDyingPulseStop
event HudLowAmmoPulse
{
- Animate AmmoBG BgColor "LowAmmo" Linear 0.0 0.2
- Animate AmmoBG BgColor "LowAmmoPulse" Linear 0.2 0.6
+// Animate AmmoBG BgColor "LowAmmo" Linear 0.0 0.2
+// Animate AmmoBG BgColor "LowAmmoPulse" Linear 0.2 0.6
-// Animate AmmoInClip FgColor "LowAmmo" Linear 0.0 0.2
-// Animate AmmoInClip FgColor "LowAmmoPulse" Linear 0.2 0.6
-// Animate AmmoInReserve FgColor "LowAmmo" Linear 0.0 0.2
-// Animate AmmoInReserve FgColor "LowAmmoPulse" Linear 0.2 0.6
-// Animate AmmoNoClip FgColor "LowAmmo" Linear 0.0 0.2
-// Animate AmmoNoClip FgColor "LowAmmoPulse" Linear 0.2 0.6
+ Animate AmmoInClip FgColor "LowAmmo" Linear 0.0 0.2
+ Animate AmmoInClip FgColor "LowAmmoPulse" Linear 0.2 0.6
+ Animate AmmoInReserve FgColor "LowAmmo" Linear 0.0 0.2
+ Animate AmmoInReserve FgColor "LowAmmoPulse" Linear 0.2 0.6
+ Animate AmmoNoClip FgColor "LowAmmo" Linear 0.0 0.2
+ Animate AmmoNoClip FgColor "LowAmmoPulse" Linear 0.2 0.6
RunEvent HudLowAmmoPulseLoop 0.4
}
diff --git a/scripts/hudlayout.res b/scripts/hudlayout.res
index 8b82314..0dec39d 100644
--- a/scripts/hudlayout.res
+++ b/scripts/hudlayout.res
@@ -100,8 +100,8 @@
"fieldName" "HudWeaponAmmo"
"visible" "1"
"enabled" "1"
- "xpos" "c90"
- "ypos" "c93"
+ "xpos" "c70"
+ "ypos" "c73"
"wide" "110"
"tall" "43"
}
@@ -151,7 +151,7 @@
"visible" "1"
"enabled" "1"
"xpos" "0"
- "ypos" "c38"
+ "ypos" "c15"
"wide" "f0"
"tall" "300"
}
@@ -301,7 +301,7 @@
"visible" "0"
"enabled" "1"
"xpos" "c-126"
- "ypos" "265"
+ "ypos" "c0"
"wide" "200"
"tall" "50"
"priority" "40"
@@ -325,7 +325,7 @@
"visible" "0"
"enabled" "1"
"xpos" "c-126"
- "ypos" "355"
+ "ypos" "c30"
"wide" "200"
"tall" "50"
"priority" "35"
@@ -493,18 +493,18 @@
"fieldName" "HudDeathNotice"
"visible" "1"
"enabled" "1"
- "xpos" "r635"
+ "xpos" "c-314"
"ypos" "25"
"wide" "628"
"tall" "468"
- "MaxDeathNotices" "5"
+ "MaxDeathNotices" "8"
"IconScale" "0.35"
"LineHeight" "12"
"LineSpacing" "0"
"CornerRadius" "3"
"RightJustify" "1"
"TextFont" "FontRegular11"
- "TextFont_minmode" "Transparent"
+ //"TextFont_minmode" "Transparent"
"TeamBlue" "HUDBlueTeamSolid"
"TeamRed" "HUDRedTeamSolid"
"IconColor" "White"