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Bigger icons please? #1177
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That fixes the toolbar, but:
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It's simple. Not all programmers have screens with high DPI. |
That is irrelevant to this issue, iyam. |
Suggest how to modify the code correctly. Welcome. |
All UI components appear to scale with the DPI already, and if I'm not mistaken, the OS is doing that automatically (right?). A button with a fixed 16x16 image might be programmed to stick with exactly 16x16 physical pixels. Physical pixels on my screen are absolutely tiny. I guess you could say it might be the equivalent of 6x6 on a "normal" screen. I suppose that anti-scaling behaviour oughta be removed. To make the icons not look blurry, add bigger icons to accomodate for the automatically growing buttons with HDPI. Best bet is to use vector icons, but on native win32 application I realize that might be far fetched. So many programs choose to include very high resolution icons, like 64x64 or even more. |
There are almost no enthusiasts for Linux. If you find a solution, let us know. |
I can live with this. All other elements scaled perfect. |
@k0ste So for you the icons are doubled up pixel by pixel. That doesn't happen for me. It's kind of a lazy workaround, but at least it makes the icons somewhat recognizable, especially on very-high DPI screens like mine. |
@thany I don't think my icons are doubled. If that - I was not add special options for transgui. Just 300% scaling in Gnome. |
I looked at your screenshot on a normal-DPI monitor and clearly saw your icons doubled in size. And as you can see in my screenshot, my icons are a lot smaller. So something weird is going on. I assume the application draws icons, not the OS. Still, zooming to 300% causes 200% for the icons, but only on Linux. This seems dangerously arbitrary to me. Dangerous in the sense that fixing it for one OS might break it in another. |
Application use frameworks for work with GUI or CLI (like ncurses lib) interfaces. This allow to possibility to run on different OS'es, like transgui can be compiled for Mac, Windows and Linux. You can compile it with QT or GTK support and with this feature application can be faster (because X server/Wayland and ENV Manager will be used less) and looks like stock application. |
Okay. I'm not certain which of Qt or GTK the Windows version uses, but there is a significant difference in icon drawing between it and the Linux version, apparently. |
I have the very same issue as @thany on Windows |
It would be helpful to have slightly bigger icons. See screenshot:
Please note that these icons may appear physically smaller for me than they do for you.
The icons in the menu and tabs suffer the same problem, although the problem isn't as bad because I can read.
This is on Windows 10 x64 on a Dell XPS15 with 4K screen. That's probably the most important bit to know. I'm also on TRGUI 5.15.4 and daemon 2.94.
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