You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When spawning a new music via chat command there are problems.
These problems happen in offline and online and are not fixed by rejoining a server.
Spawning a challenge_music will cause music to play for 2 seconds and then stops suddenly, repeatedly.
This happens both offline and online and isn't fixed by rejoining the server. The music stays bugged forever.
Spawning a ctf_music on top of pre-existing other music will cause the ctf_music to play on top of it. "KAGWorld1-14outro" will be used even though the match timer is running.
This happens only in offline.
In online, war_music, music and ctf_music will correctly replace each other.
You would think tdm_music would work but it is named simply "music".
Tested in offline and online Sandbox. Other game modes may differ.
Reproduction
Go to offline Sandbox.
!ctf_music
Notice two musics playing on top of each other.
Go to online Sandbox EU server or offline Sandbox.
!challenge_music
Notice music getting bugged.
Go to online Sandbox EU server or offline Sandbox.
!tdm_music
Notice chat saying it doesn't exist.
Expected Behavior
Spawning a ctf_music should behave the same in offline and online, correctly replacing the existing music and not playing the outro when the match timer is still running.
Spawning a challenge_music should not wreck the music but replace the existing music and keep playing as normal.
TDMMusic should be configured as "tdm_music" instead of "music" for consistency reasons.
The text was updated successfully, but these errors were encountered:
eps0003
added
the
bug
An *objective* unintended feature/mechanic that should be fixed
label
Jul 6, 2022
Description
When spawning a new music via chat command there are problems.
These problems happen in offline and online and are not fixed by rejoining a server.
This happens both offline and online and isn't fixed by rejoining the server. The music stays bugged forever.
This happens only in offline.
In online, war_music, music and ctf_music will correctly replace each other.
Tested in offline and online Sandbox. Other game modes may differ.
Reproduction
Go to offline Sandbox.
!ctf_music
Notice two musics playing on top of each other.
Go to online Sandbox EU server or offline Sandbox.
!challenge_music
Notice music getting bugged.
Go to online Sandbox EU server or offline Sandbox.
!tdm_music
Notice chat saying it doesn't exist.
Expected Behavior
Spawning a ctf_music should behave the same in offline and online, correctly replacing the existing music and not playing the outro when the match timer is still running.
Spawning a challenge_music should not wreck the music but replace the existing music and keep playing as normal.
TDMMusic should be configured as "tdm_music" instead of "music" for consistency reasons.
The text was updated successfully, but these errors were encountered: