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There were some updates on three.js and SIM.js is not working properly. The main problem is comming form the intersectScene which is now replaced with intersectObjects and some slight modifications are required
The text was updated successfully, but these errors were encountered:
... answer doesn't seem to be obvious, something like
// var intersects = ray.intersectScene( this.scene ); // old
var raycaster = new THREE.Raycaster(camera.position, vector.sub(camera.position).normalize());
var intersects = raycaster.intersectObjects( this.scene );
There were some updates on three.js and SIM.js is not working properly. The main problem is comming form the intersectScene which is now replaced with intersectObjects and some slight modifications are required
The text was updated successfully, but these errors were encountered: