A simple ray casting project using SDL2
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Updated
Nov 1, 2024 - C
A simple ray casting project using SDL2
A full example of Rust + SDL2, in a Web-enabled cross-platform demo.
a simple head football game written in C++
Python ctypes wrapper around SDL2
A game engine entirely build around C and SDL2 (This is the old engine originally written in C!
NodeJS ffi-napi full wrapper around SDL2 and it's libraries (SDL bindings for JavaScript)
A simple & lightweight wrapper for SDL2 that provides a clean and easy API, allowing you to create shorter graphical projects in c++.
This is a TicTacToe Game Clone. This is my first programming project and so I am open to all criticism.
Haskell bindings to SDL2_gfx.
LuaEngine = MiniEngine + Lua 5.3 + Network + MultiTasking + ❤
Small Particle System Made In C Using SDL2 & SDL2_GFX
This project is written in C and uses CMake as a build system. It shows how we can make a basic animation using SDL2 : Flying plane. Mirror of https://gitlab.com/aminosbh/flying-plane-sdl-animation
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