☀️ Real-time Raytracer supporting materials, refraction, reflection.
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Updated
Dec 19, 2008 - C++
☀️ Real-time Raytracer supporting materials, refraction, reflection.
Intercomparison of two simple raytracers: pure CUDA and OptiX
Overview and detailed dicussion about parallel volume rendering on a cluster. We describe algorithms, optimalization techniques and challenges for real time rendering of big data on high performance clusters.
A simple ray tracing engine to view OBJ/MTL files. It also contains a custom OBJ/MTL parser. First homework for Computer Graphics (CSC 561) at NC State, Fall '15.
Last homework for CSE 167x: Computer Graphics course at edX
C++ Raytracer implementation with nifty features
a simple RayTracer based on the Monte Carlo Path Tracing
A physically based renderer
A raytracer written in C++ that embeds Lua to assemble scenes to be traced.
The demo generates and renders asteroids floating in space. The shape and the texture of the generated asteroids are procedurally generated. The space background is procedurally generated as well.
Volumetric cloud modeling and rendering for Blender.
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