Nintendo Switch Online SNES controller support for Unity's Input System
-
Updated
Jul 10, 2024 - C#
Nintendo Switch Online SNES controller support for Unity's Input System
ジョイスティックで操作するサンプルです。(入力システムパッケージ版)
Bug Repro Input System preview.5 - 1.0.0 + Unity Recorder
On-Screen Control をカスタマイズして方向パッドを実装するサンプルです。
An input system for GameMaker Studio 1.x
Yondulib is a Unity plugin that allows you to use sounds detected by the computer's microphone as input in videogames.
A UI concept that remembers the history of interaction. Made with SwiftUI.
アクションマップを動的に設定するサンプルです。
Game jam in three days
Extension tool for the Unity Input System that adds support for the Logitech G29 steering wheel and provides additional functionality for handling input.
An example of a game controller mapped to a 3D cube to grow, move, and rotate using various controls.
Cross-Platform Multithreaded OpenGL Framework
Test project for new Unity Input system and following basic monobehaviour based scripts design approach.
複数のゲームパッドを管理するサンプルです。
Convert this Frogger tutorial code to use Unitys new Input System
アクションマップを使用してゲーム動作に対してボタンを割り当てるサンプルです。
Add a description, image, and links to the input-system topic page so that developers can more easily learn about it.
To associate your repository with the input-system topic, visit your repo's landing page and select "manage topics."