Nintendo Switch Online SNES controller support for Unity's Input System
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Updated
Jul 10, 2024 - C#
Nintendo Switch Online SNES controller support for Unity's Input System
ジョイスティックで操作するサンプルです。(入力システムパッケージ版)
An input system for GameMaker Studio 1.x
Bug Repro Input System preview.5 - 1.0.0 + Unity Recorder
On-Screen Control をカスタマイズして方向パッドを実装するサンプルです。
アクションマップを動的に設定するサンプルです。
An example of a game controller mapped to a 3D cube to grow, move, and rotate using various controls.
Cross-Platform Multithreaded OpenGL Framework
Yondulib is a Unity plugin that allows you to use sounds detected by the computer's microphone as input in videogames.
A UI concept that remembers the history of interaction. Made with SwiftUI.
Yondulib es un plugin para Unity que permite utilizar sonidos detectados por el micrófono de un ordenador como entradas (controles) en videojuegos.
A Unity controller that allows seamless switching between First-Person, Third-Person, and Real-Time Strategy camera modes implemented using Cinemachine. Ideal for games requiring multiple perspectives or hybrid gameplay styles.
Game jam in three days
Extension tool for the Unity Input System that adds support for the Logitech G29 steering wheel and provides additional functionality for handling input.
Test project for new Unity Input system and following basic monobehaviour based scripts design approach.
複数のゲームパッドを管理するサンプルです。
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