Godot - Realistic Water Shader
-
Updated
Mar 29, 2024 - GLSL
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
Godot - Realistic Water Shader
A motion blur shader for Godot 3.3
Basic godot shader tutorial projects from my youtube tutorials.
Bokeh-esque particle depth of field in Godot 3.0
Some practice shaders in Godot
Interior Mapping shader for the Godot Game Engine 3.x that works with both GLES3 and GLES2.
A collection of 3D Shaders for Godot 4
This repository contains my 3D Stylized Water Shader for the Godot Engine. The work its based on is described in the README file
2D GPU-accelerated volumetric raymarching in Godot 3.0.
A 2D shader which creates the illusion of a 3D room
A godot shader that mixes an atlas texture to avoid repetition
Screen shaders controlled by a window. Usefull for testing COLOR shaders (some included).
Created by Juan Linietsky and Ariel Manzur