Redraw tiles to make it obvious that you cannot change track at a crossover #513
Labels
enhancement
New feature or request
tile rendering
Parts on a tile/hex are rendering suboptimally; enhancement if currently playable, bug if broken
These Vassal tiles (for a different game) should give you an idea of what I mean:
It's visually obvious that you can't change track at the crossover as one track lies on top of the other.
Probably not necessary for experienced players, but as a noob I've been caught out by misreading the tiles.
EDIT: The Carthaginian redesign came up with an elegant way of doing the crossovers:
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