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changelog.md

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Changelog

v1.7.7

  • Fix in /yfs-save-route to correctly use "route-create", not "create-route" in command generation

v1.7.6

  • Fix for interim bug in /yfs-build-route-from-wp if no -suffix was specified
  • Updated ingame /help commands list (added /yfs-options-reset)

v1.7.5

  • Added command /yfs-options-reset to reset certain route-options for a range of waypoints in a given route
  • Fix: command /yfs-route-altitude finally treats -endIx parameter as optional
  • Updated README again. Even more elaborate on /yfs-build-route-from-wp

v1.7.4

  • Fix for /yfs-route-altitude not changing altitude in named waypoints due to typo
  • Updated README with LUA parameters

v1.7.3

  • Fix for interim bug in Atlas data loading (pos.lua) causing the warp cell calculation to be wrong
  • Fixed example for /warpCost command with correct values

v1.7.2

  • Fixed /yfs-route-altitude and /yfs-route-nearest commands to also work with unnamed waypoints in a route
  • Fixed /planetInfo command to accept a number again (as the Atlas id)
  • LUA chat input is being trimmed first so accidental whitespace does not prevent "/" commands being recognized
  • Updated README.md to finally include an extensive overview of all commands with examples

v1.7.1

  • AR Waypoint label font name+size changed for better readability
  • AR Waypoint symbol in orange if > 2.25km away (max container link range)
  • AR Waypoint distances: decimals staggered, normally 2, but between 10 and 1000 only 1 decimal
  • Added LUA parameter wpRenderLimit to specify the km within which range waypoints are displayed (default: 5)
  • If within 10m of a waypoint, its name will be displayed at center-left screen border for info
  • Improved AR performance and removed unneeded code
  • Hint: AR waypointer display can be turned off via LUA parameters
  • To compile: update DU-LuaC to v1.3.2 at least

v1.7.0

  • Added command "/findCenter 'routename' -selectableOnly" to calculate the center point for a specified route's waypoints (only YFS support right now). Useful to find a location to place a central hub reachable from all mining sites around it Credits to Matt (Wolfe Labs) for this commissioned, custom LUA code! More about this feature to come in the near future! ;)
  • Improved AR waypoints' shadows for readability
  • Switched AR waypoints' color to lime
  • Renamed some files

v1.6.2

  • Added 2nd AR waypointer solution based on Wolfe Labs' "userclass" for ArchHud
  • WP version now states which (if any) waypoints are loaded during startup
  • Local debugging: enter q and ENTER to close the emulated chat in console (ends debugging session)
  • Local debugging: emulated chat in console also runs onTimer on each ENTER for testing
  • Local debugging: each prompt starts with emulated ArkTime() (only works for the mocks included in this repo!)
  • DU-Mocks: added getInstructionCount() and getInstructionCount() to system
  • Added "buildall.cmd" to run all DU-LuaC targets
  • Changed the cmd files to include as first line a LUA_PATH configuration
  • Changed project.json to explicitly set DEBUG variable with either true or false for all targets for clarity
  • Added EasternGamer's "HUD" debug info to unit_onTimer(update).lua for the wp development version (DEBUG is on)
  • Out subfolders now also have compiled Release builds
  • Fixed startup display for lua param "Only waypoints for route:"
  • Smaller cosmetics (removed some trailing spaces)

v1.5.0

  • Fixed: I had broken the waypointer version :( (build with w.cmd in console)
  • Code cleanup, some files renamed, filled some mocks with life