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Fix sometimes disappearing deck views
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Add notion of players (unit.player)
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Add influence (square.influence)
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Animate particles
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Adjust influence based off particles
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Draw influence as square color
- Add more piece types
- Add game logic timer
- Add particles
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Switch away from AppKit/auto layout to SceneKit (particle systems seem like they'd be trouble in particular)
- Research hit testing
- Array of
SCNHitTestResult
objects returned from- hitTest:options:
(in theSCNSceneRenderer
protocol, whichSCNView
conforms to).
- Array of
- Research particle systems
- Can probably use a geometry with 'point' types
- Can maybe use a node render delegate
- Research hit testing
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Switch all sub view-controllers to be 'node' controllers
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Merge
SceneKit
branch to master once this works again
- Extract model code to model
- Add drop support to change model
- NxM grid of locations
- One player only, can drag out pieces from either hand
- Hands of pieces all the same emitter