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Articles

Have anything good to share? Let us know and we will add it here!

  • Ebitengine shaders by quasilyte: a really complete tutorial with multiple examples of cool shaders being used in actual games. Very interesting and representative of the challenges and solutions you will encounter in practice!
  • Proposal: Go-flavored Shader Language - Kage: the original proposal document for Kage. This was made by Hajime Hoshi himself, so listing it here under "external articles" might be a bit weird... but I really wanted to link to it somewhere for its historical value. If you ever asked yourself "why do we need/want Kage", here are your answers.