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main.py
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#!/usr/bin/env python
#
# Copyright 2007 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
import logging
import webapp2
from google.appengine.api import mail, app_identity
from google.appengine.ext import ndb
from api import boggleGameAPI
from utils import get_by_urlsafe
from models import User, Game
class SendReminderEmail(webapp2.RequestHandler):
def get(self):
"""Send a reminder email to each User with an email who has
games in progress. Email body includes a count of active games and their
urlsafe keys
Called every day using a cron job"""
users = User.query(User.email != None)
for user in users:
# TODO: remind only players who have not made a move in 12 hours
games = Game.query(ndb.OR(Game.user_x == user.key,
Game.user_o == user.key)).\
filter(Game.game_over == False)
if games.count() > 0:
subject = 'This is a reminder!'
body = 'Hello {}, you have {} games in progress. Their' \
' keys are: {}'.\
format(user.name,
games.count(),
', '.join(game.key.urlsafe() for game in games))
logging.debug(body)
# This will send test emails, the arguments to send_mail are:
# from, to, subject, body
mail.send_mail('noreply@{}.appspotmail.com'.
format(app_identity.get_application_id()),
user.email,
subject,
body)
class UpdateAverageMovesRemaining(webapp2.RequestHandler):
def post(self):
"""Update game listing announcement in memcache."""
boggleGameAPI._cache_average_attempts()
self.response.set_status(204)
class SendMoveEmail(webapp2.RequestHandler):
def post(self):
"""Send an email to a User that it is their turn"""
logging.debug('HEREERERER"')
user = get_by_urlsafe(self.request.get('user_key'), User)
game = get_by_urlsafe(self.request.get('game_key'), Game)
subject = 'It\'s your turn!'
body = '{}, It\'s your turn to play Boggle. The game key is: {}'.\
format(user.name, game.key.urlsafe())
logging.debug(body)
mail.send_mail('noreply@{}.appspotmail.com'.
format(app_identity.get_application_id()),
user.email,
subject,
body)
app = webapp2.WSGIApplication([
('/crons/send_reminder', SendReminderEmail),
('/tasks/cache_average_attempts', UpdateAverageMovesRemaining),
('/tasks/send_move_email', SendMoveEmail),
], debug=True)