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CHANGELOG.md

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Change Log

v0.4 (11 Jan 2019)

  • glTF templates
  • sprite instancing

v0.3 (24 Feb 2018)

  • parent objects now hold children alive, not the other way around
  • PBR materials, custom pipelines
  • glTF scene loader, including animation curves
  • animation framework with vertex skinning and morphing
  • instanced rendering
  • text objects
  • skybox and background texture support
  • richer input API
  • gltf examples: PBR shader, node animations, morpth targets, vertex skinning

v0.2 (06 Jul 2017)

  • basic documentation
  • Mint-flavored math API
  • revamped input API, orbital camera controller
  • blend shape animations
  • optimized scene graph and renderer
  • examples: anim, group (cube-ception)

v0.1 (08 Jun 2017)

  • scene graph built with Froggy
  • renderer with gfx-rs
  • cameras: perspective, ortho
  • window and input handling
  • Wavefront OBJ loader
  • texture loader
  • examples: lights, materials, obj, shapes, sprite, basic aviator