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ST1.cpp
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#include <stdio.h>
#include <stdlib.h>
// Stack is represented using linked list
struct stack
{
int data;
struct stack *next;
};
// Utility function to initialize stack
void initStack(struct stack **s)
{
*s = NULL;
}
// Utility function to chcek if stack is empty
int isEmpty(struct stack *s)
{
if (s == NULL)
return 1;
return 0;
}
// Utility function to push an item to stack
void push(struct stack **s, int x)
{
struct stack *p = (struct stack *)malloc(sizeof(*p));
if (p == NULL)
{
fprintf(stderr, "Memory allocation failed.\n");
return;
}
p->data = x;
p->next = *s;
*s = p;
}
// Utility function to remove an item from stack
int pop(struct stack **s)
{
int x;
struct stack *temp;
x = (*s)->data;
temp = *s;
(*s) = (*s)->next;
free(temp);
return x;
}
// Function to find top item
int top(struct stack *s)
{
return (s->data);
}
// Recursive function to insert an item x in sorted way
void sortedInsert(struct stack **s, int x)
{
// Base case: Either stack is empty or newly inserted
// item is greater than top (more than all existing)
if (isEmpty(*s) || x > top(*s))
{
push(s, x);
return;
}
// If top is greater, remove the top item and recur
int temp = pop(s);
sortedInsert(s, x);
// Put back the top item removed earlier
push(s, temp);
}
// Function to sort stack
void sortStack(struct stack **s)
{
// If stack is not empty
if (!isEmpty(*s))
{
// Remove the top item
int x = pop(s);
// Sort remaining stack
sortStack(s);
// Push the top item back in sorted stack
sortedInsert(s, x);
}
}
// Utility function to print contents of stack
void printStack(struct stack *s)
{
while (s)
{
printf("%d ", s->data);
s = s->next;
}
printf("\n");
}
// Driver Program
int main()
{
int n,i;
scanf("%d",&n);
int arr[n];
for(i=0;i<n;i++)
scanf("%d",&arr[i]);
struct stack *top;
initStack(&top);
for(i=0;i<n;i++)
push(&top,arr[i]);
printf("Stack elements before sorting:\n");
printStack(top);
sortStack(&top);
// printf("\n");
printf("Stack elements after sorting:\n");
printStack(top);
return 0;
}