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gaming-overview.tex
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gaming-overview.tex
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% convert -density 600 -delay 10 -loop 0 classic-batch.pdf classic-batch-pdf.gif
% or
% convert -density 600 classic-batch.pdf classic-batch-%02d.png
% convert -delay 100 -loop 0 classic-batch*.png classic-batch.gif
\input{gaming-diagrams}
\def \FastRender{1}
\def \ShowWatermarks{0}
\SetJointVars{0}{1}
\def \maxx{10}
\def \JointLeftInput{1}
\def \JointMidInput{2}
\def \JointRightInput{3}
\newcommand{\FrameUser} {
\JointUser{
\GamingInline[c_back]{5.222}{
\DrawOutput{0}{\maxx}{0.000}{5.000}{11}
}{1}
}{
\GamingInline[c_back]{5.222}{
\DrawOutput{0}{\maxx}{0.000}{5.000}{12}
}{2}
}{
\GamingInline[c_back]{5.222}{
\DrawOutput{0}{\maxx}{0.000}{5.000}{20}
}{3}
}
}
\FrameUser
\newcommand{\FrameTeam} {
\JointTeam{
\GamingInline[c_back]{5.222}{
\DrawOutput{0}{2}{0.000}{5.000}{8}
\DrawOutput{2}{4}{0.000}{5.000}{13}
\DrawOutput{6}{8}{0.000}{5.000}{2}
}{1,2}
}{
\GamingInline[c_back]{5.222}{
\DrawOutput{2}{4}{0.000}{5.000}{5}
\DrawOutput{4}{6}{0.000}{5.000}{15}
}{3}
}
}
\FrameTeam
\newcommand{\FrameProc} {
\JointProc{
\GamingInline[c_back]{5.222}{
\DrawOutput{0}{\maxx}{0.000}{2.666}{11}
\DrawOutput{0}{\maxx}{0.000}{0.666}{8}
}{1}
}{
\GamingInline[c_back]{5.222}{
\DrawOutput{0}{\maxx}{0.000}{4.666}{12}
\DrawOutput{0}{\maxx}{0.000}{2.000}{10}
\DrawOutput{0}{\maxx}{0.000}{1.000}{9}
}{2}
}{
\GamingInline[c_back]{5.222}{
\DrawOutput{0}{\maxx}{0.000}{4.333}{20}
\DrawOutput{0}{\maxx}{0.000}{3.333}{12}
\DrawOutput{0}{\maxx}{0.000}{2.333}{5}
}{3}
}
}
\FrameProc
\newcommand{\FrameEvent} {
\JointEvent{
\GamingInline[c_back]{5.222}{
\DrawOutputz{0}{2}{0.000}{0.833}{8}{early}
\DrawOutputz{2}{4}{0.000}{2.666}{13}{on-time}
\DrawOutputz{2}{4}{0.000}{1.833}{10}{early}
\DrawOutputz{2}{4}{0.000}{1.000}{9}{early}
\DrawOutputz{6}{8}{0.000}{4.5}{2}{early}
}{1,2}
}{
\GamingInline[c_back]{5.222}{
\DrawOutputz{2}{4}{0.000}{2.166}{5}{early}
\DrawOutputz{4}{6}{0.000}{4.333}{15}{late}
\DrawOutputz{4}{6}{0.000}{3.333}{8}{early}
}{3}
}
}
\FrameEvent
\end{document}