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But porting those as well will show them in the Help and notify players about conflicts.
Some keys are handled dynamically (e.g. any other key goes to search) or must fall through if not matched (Esc).
Those have to stay in the old handlers.
The handlers do not have to be displayed in Help - but the players should learn about conflicts.
With those caveats out of the way, here are the missing parts:
Main menu and new game events
This might need a new keybindings page in the main menu so that users can learn about those shortcuts
Modal events - dialogs for goals, structures,...
REPL piloting
REPL typing
Info panel
The text was updated successfully, but these errors were encountered:
This is a follow-up Issue to #523, to port all key handlers.
Esc
).Those have to stay in the old handlers.
With those caveats out of the way, here are the missing parts:
The text was updated successfully, but these errors were encountered: