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homedir.go
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package main
import (
"os"
"path/filepath"
"runtime"
)
// HomeDir returns the home directory for the current user.
// On Windows:
// 1. the first of %HOME%, %HOMEDRIVE%%HOMEPATH%, %USERPROFILE% containing a `.kube\config` file is returned.
// 2. if none of those locations contain a `.kube\config` file, the first of %HOME%, %USERPROFILE%, %HOMEDRIVE%%HOMEPATH% that exists and is writeable is returned.
// 3. if none of those locations are writeable, the first of %HOME%, %USERPROFILE%, %HOMEDRIVE%%HOMEPATH% that exists is returned.
// 4. if none of those locations exists, the first of %HOME%, %USERPROFILE%, %HOMEDRIVE%%HOMEPATH% that is set is returned.
func HomeDir() string {
if runtime.GOOS == "windows" {
home := os.Getenv("HOME")
homeDriveHomePath := ""
if homeDrive, homePath := os.Getenv("HOMEDRIVE"), os.Getenv("HOMEPATH"); len(homeDrive) > 0 && len(homePath) > 0 {
homeDriveHomePath = homeDrive + homePath
}
userProfile := os.Getenv("USERPROFILE")
// Return first of %HOME%, %HOMEDRIVE%/%HOMEPATH%, %USERPROFILE% that contains a `.kube\config` file.
// %HOMEDRIVE%/%HOMEPATH% is preferred over %USERPROFILE% for backwards-compatibility.
for _, p := range []string{home, homeDriveHomePath, userProfile} {
if len(p) == 0 {
continue
}
if _, err := os.Stat(filepath.Join(p, ".kube", "config")); err != nil {
continue
}
return p
}
firstSetPath := ""
firstExistingPath := ""
// Prefer %USERPROFILE% over %HOMEDRIVE%/%HOMEPATH% for compatibility with other auth-writing tools
for _, p := range []string{home, userProfile, homeDriveHomePath} {
if len(p) == 0 {
continue
}
if len(firstSetPath) == 0 {
// remember the first path that is set
firstSetPath = p
}
info, err := os.Stat(p)
if err != nil {
continue
}
if len(firstExistingPath) == 0 {
// remember the first path that exists
firstExistingPath = p
}
if info.IsDir() && info.Mode().Perm()&(1<<(uint(7))) != 0 {
// return first path that is writeable
return p
}
}
// If none are writeable, return first location that exists
if len(firstExistingPath) > 0 {
return firstExistingPath
}
// If none exist, return first location that is set
if len(firstSetPath) > 0 {
return firstSetPath
}
// We've got nothing
return ""
}
return os.Getenv("HOME")
}